Dungeon Crawl Stone Soup version 0.28-a0-577-gb193047a1f (webtiles) character file. Game seed: 8515253127116421539 61 hgbash the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Oct 2, 2021. Slain by Terence (5 damage) ... on level 2 of the Dungeon. The game lasted 00:07:00 (2810 turns). hgbash the Magician (Djinni Conjurer) Turns: 2810, Time: 00:07:01 Health: -4/31 AC: 3 Str: 6 XL: 4 Next: 27% Gold: 50 EV: 12 Int: 20 God: SH: 0 Dex: 12 rFire + + . SeeInvis . f - +1 rapier rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons d - a +0 dagger f - a +1 rapier (weapon) Armour a - a +0 robe (worn) b - a +0 cloak (worn) Scrolls g - a scroll of blinking {unknown} Potions c - a potion of flight {unknown} e - a potion of curing h - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 3.1 Dodging + Level 1.7 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 8% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Freeze Ice 80% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 short sword of protection and wearing a +0 scale mail (81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence hits you with a +1 short sword of protection. The searing ray hits Terence. Terence is lightly wounded. The searing ray hits the adder. The adder is moderately wounded. The searing ray hits something. Reactivating autopickup. You feel a bit more experienced. Terence hits you with a +1 short sword of protection. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the adder. The adder is almost dead. Terence hits you with a +1 short sword of protection. The searing ray hits Terence but does no damage. Terence is heavily wounded. The searing ray misses the adder. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence hits you with a +1 short sword of protection. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 short sword of protection and wearing a +0 scale mail (heavily wounded, 81% to hit) The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence closely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. Terence hits you with a +1 short sword of protection. You die... #.##.# #....#.....#####.. #....# ###........# #### ##############..<###.# ##... #. ..# ##......# #.... #. #.# ######## #.... ####.##.### ###### #.... #.........###....# #.... #......##...#.##.####.... #....)S@@.#.#.##.......## #####.#.##.#...##.......## .........#.#######.....##. .........#.. ........##. .......###### ###.....##. ....... #.....##. ....... #.....##. ....... ......##. ....... #. You could see Terence and an adder. Vanquished Creatures 2 adders (D:2) 9 ball pythons 2 endoplasms A giant cockroach (D:1) 4 goblins 4 hobgoblins 8 kobolds 3 quokkas 2 bats (D:1) A frilled lizard (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 286 | D:1 | Found Pakah's Jewellery Shoppe. 516 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 1149 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/0 1149 | D:1 | Learned a level 1 spell: Freeze 2497 | D:2 | Reached skill level 4 in Spellcasting 2497 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2793 | D:2 | Noticed Terence 2810 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, serial_shops, nicolae_shop_stone D:2: minmay_chambers_of_ones, layout_basic, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.0 Dodging | 3 | 3.1 Fighting | | 0.1 Short Blades | | 0.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 20 | || 20 Rapier | 41 | 12 || 53 Cast: Magic Dart | 27 | 1 || 28 Searing Ray | 9 | 2 || 11 Use: Scroll | 2 | || 2 Armor: Robe | 27 | 2 || 29 Dodge: Dodged | 76 | 13 || 89 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2819 | 2779 | 40 | 0 | 2396 | 2 | 1409.5 | Dungeon | 2819 | 2779 | 40 | 0 | 2396 | 2 | 1409.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 2058 daAuts D:2: 760 daAuts