Dungeon Crawl Stone Soup version 0.28-a0-580-ga2639ab843 (webtiles) character file. Game seed: 16845731207549138950 53 hgbash the Magician (level 4, -3/31 HPs) Began as a Djinni Conjurer on Oct 3, 2021. Slain by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:14 (1497 turns). hgbash the Magician (Djinni Conjurer) Turns: 1497, Time: 00:05:15 Health: -3/31 AC: 2 Str: 6 XL: 4 Next: 11% Gold: 64 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . c - +0 whip rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 whip (weapon) j - a +0 dagger Armour a - a +0 robe (worn) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of blinking {unknown} h - a scroll of identify {unknown} i - a scroll of summoning {unknown} Potions d - a potion of lignification {unknown} e - 2 potions of attraction {unknown} Skills: + Level 0.1 Fighting + Level 0.2 Maces & Flails + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 6% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Shock Conj/Air 84% 1d8 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You hit the worm but do no damage. The worm closely misses you. You hit the worm. The worm is lightly wounded. You hit the worm. The worm is moderately wounded. The worm barely misses you. You barely miss the worm. The worm is moderately wounded. The worm barely misses you. You hit the worm. The worm is heavily wounded. The worm barely misses you. You hit the worm. The worm is heavily wounded. You hit the worm. The worm is severely wounded. The worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the worm. The worm is severely wounded. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (severely wounded, 100% to hit) The magic dart hits the worm. The worm is almost dead. * * * LOW HITPOINT WARNING * * * The worm closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded, 92% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The worm bites you! You die... #.## #.#. ######.# .. ###......# .## ....†####### ..# ####....w..# #.# ....######.##### #.# .... #.....###.## .... #####.w##..# .... ##.@.#.## #### ###....# ###### You could see a worm. Vanquished Creatures Natasha (D:2) 3 ball pythons (D:1) 3 bats (D:1) 3 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins A frilled lizard (D:1) 3 kobolds (D:1) 5 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 325 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 731 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 731 | D:1 | Learned a level 1 spell: Shock 1437 | D:2 | Noticed Natasha 1443 | D:2 | Killed Natasha 1444 | D:2 | Reached skill level 4 in Spellcasting 1444 | D:2 | Reached XP level 4. HP: 14/31 MP: 0/0 1497 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_basic, kennysheep_crisscross D:2: layout_rooms, hellmonk_ecumenical_altar_zigzags, serial_shops, nicolae_diamond_shop, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Fighting | | 0.1 Maces & Flails | | 0.2 Dodging | | 2.3 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 16 | 10 || 26 Unarmed | 3 | || 3 Cast: Magic Dart | 29 | 1 || 30 Searing Ray | 2 | || 2 Stab: Sleeping | 1 | || 1 Armor: Robe | 10 | || 10 Dodge: Dodged | 23 | 5 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1498 | 1498 | 0 | 0 | 1228 | 2 | 749.0 | Dungeon | 1498 | 1498 | 0 | 0 | 1228 | 2 | 749.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1297 daAuts D:2: 201 daAuts