Dungeon Crawl Stone Soup version 0.28-a0-793-g31680bbd8b (webtiles) character file. Game seed: 8413475309884425768 238 hgbash the Conjurer (level 6, -1/35 HPs) Began as a Gargoyle Conjurer on Nov 4, 2021. Slain by an ogre (14 damage) ... on level 4 of the Dungeon. The game lasted 00:18:04 (4337 turns). hgbash the Conjurer (Gargoyle Conjurer) Turns: 4337, Time: 00:18:06 Health: -1/35 AC: 7 Str: 11 XL: 6 Next: 7% Magic: 3/10 EV: 12 Int: 20 God: Gold: 125 SH: 0 Dex: 8 Spells: 5/11 levels left rFire + . . SeeInvis . n - +0 flail rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . d - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn b - ring of protection from cold MPRegen 0.12/turn g - ring of fire @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons c - a +0 hand axe f - a +0 short sword i - a +0 war axe k - a +0 whip l - a +0 mace n - a +0 flail (weapon) Missiles e - a throwing net o - 2 datura-tipped darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) Magical Staves m - a staff of conjuration Jewellery b - a ring of protection from cold (left hand) g - a ring of fire (right hand) Scrolls j - 2 scrolls of identify Potions h - a potion of cancellation p - a potion of magic {unknown} Skills: + Level 1.7 Fighting - Level 0.1(0.6) Axes + Level 1.3(1.5) Maces & Flails + Level 1.1(1.4) Staves + Level 2.1 Dodging * Level 3.5 Stealth * Level 3.1 Spellcasting * Level 5.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Shops: D:1 !(( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Things that are here: a +0 mace; a +0 leather armour Things that are here: a +0 whip; a +0 ring mail Things that are here: a +0 mace; a +0 leather armour You now have 125 gold pieces (gained 18). An ogre comes into view. It is wielding a +0 giant spiked club. Found a stone staircase leading down. Found a book of Necromancy. The ogre shouts! The ogre barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) The ogre closely misses you. The searing ray hits the ogre. The ogre is moderately wounded. The ogre barely misses you. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 90% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club! You die... #........# .#.#...# #........# ..#.>.# #........# ##.....###........# .......#..........# ##......#..........# :...#...#..........##### ........#....##......... ......O@####.##......... .............##......... .......########......... ....... #............... ###.#.. #######......... ...#.. #............. ### ##. #.###......... .. ##.#.##### #)#.##### You could see an ogre. Vanquished Creatures A water moccasin skeleton (D:4) A bullfrog zombie (D:3) A hound (D:3) 4 adders 3 dart slugs 8 orcs 8 endoplasms 2 giant cockroaches 5 goblins 6 hobgoblins 2 jackals (D:1) 3 quokkas 5 ball pythons 5 bats 2 frilled lizards 11 kobolds 7 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 292 | D:1 | Found Qefoykh's Distillery. 621 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 624 | D:1 | Learned a level 2 spell: Searing Ray 693 | D:1 | Found Utuhef's Weapon Shop. 935 | D:1 | Found Cyzawk's Antique Weapon Boutique. 1410 | D:2 | Reached XP level 3. HP: 17/20 MP: 6/6 2216 | D:2 | Reached skill level 5 in Conjurations 2216 | D:2 | Reached XP level 4. HP: 17/24 MP: 1/7 2626 | D:2 | Reached skill level 1 in Fighting 2970 | D:2 | Learned a level 3 spell: Dazzling Flash 3160 | D:3 | Reached XP level 5. HP: 19/29 MP: 2/9 3403 | D:3 | Found an opulent altar of Gozag. 3415 | D:3 | Reached skill level 1 in Maces & Flails 3502 | D:3 | Found a faded altar of an unknown god. 4088 | D:4 | Reached skill level 1 in Staves 4088 | D:4 | Reached XP level 6. HP: 35/35 MP: 0/10 4337 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, serial_shops, nicolae_shop_waterfront, shop, shop D:2: layout_basic D:3: layout_basic, overflow_temple_1_default, ebering_ecumenical_altar_sacrificial D:4: layout_basic, minmay_box_of_dots Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 | 5.4 Fighting | 1 | 1.7 Dodging | 2 | 2.1 Stealth | 3 | 3.5 Maces & Flails | 1 | 1.3 Staves | 1 | 1.1 Spellcasting | 3 | 3.1 Axes | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 21 | || 21 Mace | 44 | 31 || 75 Flail | | 26 || 26 Cast: Magic Dart | 7 | 4 || 11 Searing Ray | 10 | 23 || 33 Use: Scroll | 4 | 2 || 6 Stab: Sleeping | 2 | 3 || 5 Armor: Robe | 29 | 35 || 64 Dodge: Dodged | 51 | 64 || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4376 | 4299 | 77 | 14 | 3557 | 4 | 1094.0 | Dungeon | 4376 | 4299 | 77 | 14 | 3557 | 4 | 1094.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1649 daAuts D:1: 1401 daAuts D:3: 1062 daAuts D:4: 263 daAuts