Dungeon Crawl Stone Soup version 0.28-a0-1374-ga75cb3825e (webtiles) character file. Game seed: 2179001506711013936 106 hgbash the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Jan 1, 2022. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (10 damage) ... on level 3 of the Dungeon. The game lasted 00:13:01 (2220 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 2220, Time: 00:13:02 Health: -3/24 AC: 5 Str: 4 XL: 4 Next: 55% Magic: 10/21 EV: 13 Int: 25 God: Sif Muna [......] Gold: 68 SH: 0 Dex: 13 Spells: 2/11 levels left rFire . . . SeeInvis . q - +2 dagger (speed) rCold . . . Faith + (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . g - +1 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ l - amulet of faith HPRegen 0.08/turn c - ring of magical power MPRegen 0.17/turn t - ring of wizardry @: very slightly contaminated A: no striking features a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons b - a +0 halberd e - a +0 dagger j - a +0 short sword q - a +2 dagger of speed (weapon) s - a +1 war axe Armour a - a +1 robe (worn) g - a +1 cloak (worn) Magical Staves n - a staff of death Jewellery c - a ring of magical power (left hand) i - a +6 ring of strength l - an amulet of faith (around neck) t - a ring of wizardry (right hand) Wands r - a wand of charming (7) Scrolls d - a scroll of identify f - a scroll of enchant weapon Potions h - a potion of magic m - 2 potions of curing Skills: + Level 3.1 Dodging * Level 3.9 Stealth * Level 4.3 Spellcasting * Level 5.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Dazzling Flash Conj/Hex 36% N/A 4% 3 d - Swiftness Air 5% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 4% N/A 5% 2 Fulminant Prism Conj/Hex 9% 3d7 12% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Message History Terence is heavily wounded. (Press . to maintain the ray.) A centaur comes into view. Terence hits you with a +0 flail. The searing ray hits Terence. Terence is almost dead. The searing ray hits the centaur! The centaur is heavily wounded. Terence hits you with a +0 flail. The searing ray hits Terence. You kill Terence! Sif Muna accepts your kill. The searing ray hits the centaur. The centaur is severely wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (severely wounded, 87% to hit) The searing ray hits the centaur. The centaur is almost dead. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and quivering arrows (almost dead, 87% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .........# .........# #.# #.....# #.# ##.#.#.# #.# #....#.# #.# #..###.# #.# ###).# #.# #<# .....# #.# #.# ###..###.# ###@### .........# #.....# .........#####.#)#.### ...#####.........c.... ..## #######.#.#.### ..########## #....... .†...).....# ######### .....#####....... .....# ####### You could see a centaur. Vanquished Creatures Terence (D:3) 3 gnolls 2 adders A dart slug (D:1) An endoplasm (D:2) 3 giant cockroaches 3 goblins 3 hobgoblins 4 kobolds A quokka (D:2) 2 ball pythons 5 bats 5 frilled lizards 5 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 498 | D:1 | Reached XP level 2. HP: 13/15 MP: 6/8 502 | D:1 | Learned a level 2 spell: Searing Ray 1003 | D:1 | Reached XP level 3. HP: 4/19 MP: 1/10 1735 | D:2 | Reached XP level 4. HP: 24/24 MP: 12/12 1840 | D:2 | Found a faded altar of an unknown god. 1934 | D:2 | Found a shimmering blue altar of Sif Muna. 1948 | D:2 | Became a worshipper of Sif Muna the Loreminder 2054 | D:3 | Reached skill level 5 in Conjurations 2059 | D:3 | Identified a scroll of acquirement 2059 | D:3 | Acquired a ring of magical power 2071 | D:3 | Learned a level 3 spell: Dazzling Flash 2075 | D:3 | Learned a level 3 spell: Swiftness 2208 | D:3 | Noticed Terence 2213 | D:3 | Noticed a centaur 2215 | D:3 | Killed Terence 2220 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_rooms, skrybe_limestone_x, minmay_3d_cube D:2: layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, basic_altar, lemuel_old_faithful D:3: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Spellcasting | 4 | 4.3 Dodging | 3 | 3.1 Conjurations | 5 | 5.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 31 | || 31 Dagger | 7 | 14 || 21 Short sword | 5 | || 5 Cast: Magic Dart | 26 | 5 || 31 Searing Ray | 6 | 4 || 10 Use: Scroll | | 7 || 7 Armor: Robe | 13 | 3 || 16 Dodge: Dodged | 43 | 16 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2222 | 2179 | 43 | 72 | 1710 | 3 | 740.7 | Dungeon | 2222 | 2179 | 43 | 72 | 1710 | 3 | 740.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1256 daAuts D:2: 773 daAuts D:3: 192 daAuts