Dungeon Crawl Stone Soup version 0.28-a0-1629-gf728b707aa (webtiles) character file. Game seed: 10446997488210321509 19 hgbash the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Jan 24, 2022. Slain by Terence (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:32 (1037 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 1037, Time: 00:04:32 Health: -5/15 AC: 2 Str: 10 XL: 2 Next: 55% Magic: 1/8 EV: 12 Int: 22 God: Gold: 28 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . j - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn g - +6 ring of strength MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons h - a +0 hunting sling j - a +0 falchion (weapon) Armour a - a +0 robe (worn) Jewellery g - a +6 ring of strength (left hand) Potions b - a potion of haste c - a potion of mutation {unknown} i - a potion of degeneration {unknown} k - a potion of heal wounds {unknown} Skills: + Level 0.0 Long Blades + Level 2.8 Dodging * Level 2.9 Stealth * Level 3.4 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (82% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Terence bares his teeth. The searing ray hits Terence. Terence is severely wounded. Terence drinks a potion. Terence is healed! The searing ray misses Terence. Terence closely misses you. The searing ray hits Terence. Terence is heavily wounded. You finish channelling your searing ray. Terence barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 82% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence closely misses you. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Without enough magic to sustain it, your searing ray dissipates. Terence barely misses you. Terence closely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail! Ouch! That really hurt! You die... #........ #........ #........ #...... #..... #...# . #...##.... #@........ #.....@.....##. #...........# #...........+ #...........# .....####+#### ..... ..... You could see Terence. Vanquished Creatures 3 dart slugs (D:1) A bat (D:1) 3 giant cockroaches (D:1) A goblin (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 302 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 1024 | D:2 | Noticed Terence 1028 | D:2 | Learned a level 2 spell: Searing Ray 1037 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms D:2: kennysheep_the_goblin_king, layout_basic, ebering_ecumenical_altar_rust, uniq_terence, uniq_robin Action || total -------------------------++------- Melee: Unarmed || 9 Punch || 1 Falchion || 9 Cast: Magic Dart || 16 Searing Ray || 2 Use: Scroll || 3 Armor: Robe || 5 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1038 | 1016 | 22 | 113 | 775 | 2 | 519.0 | Dungeon | 1038 | 1016 | 22 | 113 | 775 | 2 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 906 daAuts D:2: 132 daAuts