Dungeon Crawl Stone Soup version 0.28-a0-1629-gf728b707aa (webtiles) character file. Game seed: 3326194954740076413 17 hgbash the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Jan 24, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (689 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 689, Time: 00:01:48 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 44% Magic: 6/8 EV: 12 Int: 22 God: Gold: 2 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons b - a +0 club e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Magical Staves d - a staff of fire Scrolls c - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} Potions g - 2 potions of attraction {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The bat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. The bat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Your Stealth skill increases to level 3! A hobgoblin comes into view. Things that are here: a +0 dagger; 3 stones You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You die... #.....#.# #.# #.####.... ##.....####.## #. ## #.(..#.###...###### #. #.................# #. ...###...#...####.####.#. ... ........####......... ### #....).........# g. #.#.>##...##g.## #.#.. ###.##@†# #.. #.##..# . #.##).# #. #.##..# ......# ####.## ... ..# .## You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 bats (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 311 | D:1 | Reached XP level 2. HP: 14/15 MP: 4/8 314 | D:1 | Learned a level 2 spell: Searing Ray 689 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_loops_ring, chequers_ecumenical_altar_twisty, hangedman_decor_lopped, minmay_pentomino_o4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.3 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Club || 14 Unarmed || 1 Short sword || 7 Cast: Magic Dart || 16 Searing Ray || 2 Armor: Robe || 6 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 692 | 692 | 0 | 0 | 559 | 1 | 692.0 | Dungeon | 692 | 692 | 0 | 0 | 559 | 1 | 692.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts