Dungeon Crawl Stone Soup version 0.28-a0-1638-g9123634e07 (webtiles) character file. Game seed: 92420781609061822 18 hgbash the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Jan 25, 2022. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:02 (742 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 742, Time: 00:02:03 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 1/8 EV: 12 Int: 22 God: Gold: 6 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions c - a potion of curing {unknown} d - a potion of mutation {unknown} Skills: + Level 2.6 Dodging * Level 3.0 Stealth * Level 3.3 Spellcasting * Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) A hobgoblin and a rat come into view. The hobgoblin shouts! A hobgoblin comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (wandering, hasn't noticed you, 79% to hit) The searing ray misses the hobgoblin. (Press . to maintain the ray.) The searing ray hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. The searing ray hits the hobgoblin. You kill the hobgoblin! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray misses the hobgoblin. (Press . to maintain the ray.) The hobgoblin closely misses you. The hobgoblin misses you. The hobgoblin hits you. You die... PP.♣♣..### #.# .# ♣P.♣>..# #.# .# .......# #####.### .# ......## #.......###.# ......# #.#####...#.##### ......# ###.......# ....### #.......# ....# #.#######...♣♣♣♣♣ ....# #.....@.#.......♣ ....# #..####g....PP... ♣.♣.# #....##r#...♣♣P.♣ ..P♣# #.$..#...♣ ♣.♣ .P.♣ #?.=##..... .# .P♣♣ #..). #.......# ..♣ #.##. ...##### ♣.♣ ... ## ...# ♣♣# ### .## You could see a hobgoblin and a rat. Vanquished Creatures A dart slug (D:1) 4 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 261 | D:1 | Reached XP level 2. HP: 8/15 MP: 1/8 406 | D:1 | Learned a level 2 spell: Searing Ray 742 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms, serial_forest, infiniplex_forest_lined_3, infiniplex_forest_clump_curved, infiniplex_forest_end_2, infiniplex_forest_clump_small, infiniplex_forest_clump_small, infiniplex_forest_straight_5, infiniplex_forest_corner_1, infiniplex_forest_end_double, minmay_hexomino_p4 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.6 Spellcasting | | 3.3 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 14 Searing Ray || 6 Armor: Robe || 2 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 741 | 741 | 0 | 0 | 651 | 1 | 741.0 | Dungeon | 741 | 741 | 0 | 0 | 651 | 1 | 741.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 741 daAuts