Dungeon Crawl Stone Soup version 0.29-a0-187-ga23d9638d5 (webtiles) character file. Game seed: 2939519814887882209 44 hgbash the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Feb 21, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:09:36 (1853 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 1853, Time: 00:09:37 Health: 0/19 AC: 2 Str: 6 XL: 3 Next: 41% Magic: 2/10 EV: 13 Int: 22 God: Gold: 53 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . g - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -4) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons b - a +0 mace d - a +0 hand axe g - a +2 dagger of venom (weapon) j - a +0 spear Armour a - a +0 robe (worn) Scrolls c - a scroll of fear Potions h - 2 potions of flight k - a potion of berserk rage m - 2 potions of cancellation Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [[(([ Annotations: D:2 Sigmund, Terence Message History The searing ray misses Sigmund. The searing ray hits Terence. Terence is lightly wounded. You finish channelling your searing ray. The adder bites you. The orc barely misses you. Sigmund misses you. The adder misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 vorpal scythe and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray misses the adder. The searing ray hits the orc! You kill the orc! The searing ray misses Sigmund. (Press . to maintain the ray.) The adder bites you. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits Sigmund but does no damage. Sigmund is moderately wounded. The searing ray hits the goblin. You kill the goblin! The searing ray hits Terence. Terence is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Sigmund barely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits Sigmund! Sigmund is severely wounded. The searing ray hits Terence! Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund barely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ............# ##. ..........# .$.. #.##..##)##..... ###.##.#.....)....... #.....$รท...##@##.... #.#.#.###..##@## . # #<.##..# #.#.###).###.# #........# #@# ###.###.## #.# #.# #.# #.# #.# #.# #.# ..# #.# ### #.# #.. You could see Sigmund and Terence. Vanquished Creatures An adder (D:2) 2 dart slugs An orc (D:2) 2 ball pythons A bat (D:1) 2 endoplasms (D:1) 4 goblins 4 hobgoblins 4 quokkas (D:1) 2 kobolds (D:1) 3 rats (D:1) A spectral goblin (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 238 | D:1 | Found Qiydech's Weapon Shoppe. 276 | D:1 | Found Uketsiag's Antique Armour Shoppe. 294 | D:1 | Found Dabyath's Antique Weapon Shoppe. 348 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 616 | D:2 | Noticed Sigmund 617 | D:2 | Noticed Terence 856 | D:1 | Learned a level 2 spell: Searing Ray 888 | D:1 | Found Jiybbui's Armour Emporium. 1017 | D:1 | Found Duczus's Armour Boutique. 1174 | D:1 | Reached XP level 3. HP: 16/19 MP: 7/10 1263 | D:1 | Found a faded altar of an unknown god. 1853 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, dreamdust_ecumenical_altar_drowned_temple, serial_shops, shop, shop_statue, nicolae_shop_trees, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_diamond_shop, minmay_split_cup_small D:2: layout_loops_ring, uniq_terence, uniq_sigmund, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Dagger || 14 Mace || 6 Cast: Magic Dart || 31 Searing Ray || 5 Use: Scroll || 7 Stab: Sleeping || 2 Armor: Robe || 5 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1867 | 1641 | 226 | 285 | 1070 | 2 | 933.5 | Dungeon | 1867 | 1641 | 226 | 285 | 1070 | 2 | 933.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1575 daAuts D:2: 292 daAuts