Dungeon Crawl Stone Soup version 0.29-a0-344-ge2f44be95a (webtiles) character file. Game seed: 3728578163547834583 57 hgbash the Conjurer (level 4, 0/28 HPs) Began as an Octopode Conjurer on Apr 21, 2022. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:51 (1855 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1855, Time: 00:04:52 Health: 0/28 AC: 1 Str: 8 XL: 4 Next: 0% Magic: 0/7 EV: 13 Int: 20 God: Gold: 42 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) b - a +0 short sword g - a +0 dagger Scrolls e - a scroll of blinking {unknown} i - a scroll of teleportation Potions c - a potion of ambrosia {unknown} d - a potion of magic f - 2 potions of flight h - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Maces & Flails + Level 2.2 Dodging * Level 3.5 Stealth * Level 2.5 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You have reached level 4! You see here 22 stones. i - a scroll of teleportation Terence the Incautious comes into view. He is wielding a +0 falchion and wearing a +3 scale mail of willpower. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 falchion and wearing a +3 scale mail of willpower (asleep, 100% to hit) The searing ray hits Terence but does no damage. Terence shouts! (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +3 scale mail of willpower (81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 falchion. A kobold comes into view. It is wielding a +0 whip. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 falchion! The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. The kobold shouts! Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Your grab misses Terence. Terence is severely wounded. Terence hits you with a +0 falchion! You die... ######.....####### #......(......## #.####..#.##...### #.# #.###[....... #.# ##.#.##...##. #.# ##.####.###. #.# #.# #.# #. #.# #.# #.###. #@# #.# #.##.. #@# #.# #..... ######.# ..# ####.. #......# ### ##. #.....K....... #. #.......###.## .... #........ ##.# #.....##.. #. ###.## .## #. You could see Terence and a kobold. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 hobgoblins 2 quokkas (D:2) 3 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 417 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 420 | D:1 | Learned a level 2 spell: Searing Ray 600 | D:1 | Reached XP level 3. HP: 8/22 MP: 2/6 1753 | D:2 | Reached skill level 1 in Fighting 1753 | D:2 | Reached skill level 1 in Maces & Flails 1753 | D:2 | Reached XP level 4. HP: 28/28 MP: 0/7 1842 | D:2 | Noticed Terence 1855 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_rooms, nicolae_grassy_gnolls D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Fighting | 1 | 1.0 Maces & Flails | 1 | 1.0 Dodging | | 2.2 Spellcasting | | 2.5 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 39 | 1 || 40 Constrict | 14 | || 14 Tentacles | 13 | || 13 Dagger | 8 | || 8 Cast: Magic Dart | 7 | || 7 Searing Ray | 4 | 2 || 6 Use: Scroll | 2 | || 2 Stab: Sleeping | 6 | || 6 Armor: Skin | 6 | || 6 Dodge: Dodged | 32 | || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1856 | 1851 | 5 | 0 | 1589 | 2 | 928.0 | Dungeon | 1856 | 1851 | 5 | 0 | 1589 | 2 | 928.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1174 daAuts D:2: 681 daAuts