Dungeon Crawl Stone Soup version 0.29-a0-362-g5854e031c7 (webtiles) character file. Game seed: 7057929817957168671 1 hgbash the Chiller (level 1, 0/13 HPs) Began as a Barachi Ice Elementalist on Apr 29, 2022. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:13 (23 turns). hgbash the Chiller (Barachi Ice Elementalist) Turns: 23, Time: 00:00:13 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 15 God: Gold: 17 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -7), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.8 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 9% 3 Ozocubu's Armour Ice 16% N/A 9% 3 Hailstorm Conj/Ice 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Found 17 gold pieces. Found a staircase leading out of the dungeon. You now have 17 gold pieces. You open the door. A goblin comes into view. It is wielding a +1 dagger of venom. The goblin shouts! A goblin comes into view. It is wielding a +0 club. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +1 dagger of venom You freeze the goblin. The goblin is heavily wounded. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +1 dagger of venom (heavily wounded) You freeze the goblin! You kill the goblin! You feel very sick. Found a peridot ring. * * * LOW HITPOINT WARNING * * * You feel very sick. There is an open door here. You see here a +1 dagger of venom. c - a +1 dagger of venom * * * LOW HITPOINT WARNING * * * You feel sick. The goblin misses you. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club You freeze the goblin. The goblin is heavily wounded. You die... # ##......#.<.#... #. #..###.........# ##.. #.#..#..#...#..# #...= #....#..#...# .# #....#####....#..##.## # ...........#.#....#.# ...................#. .......g..#######..... .....###@## ..... #### #.# ...... #.# #.# ..# ..# ..# #... #.## You could see a goblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Barachi Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 23 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic Action || total -------------------------++------- Cast: Freeze || 3 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 21 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 21 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts