Dungeon Crawl Stone Soup version 0.29-a0-369-gd956c00756 (webtiles) character file. Game seed: 10894374218805900618 2 hgbash the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on May 1, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (75 turns). hgbash the Conjurer (Human Conjurer) Turns: 75, Time: 00:00:26 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 44% Magic: 3/3 EV: 12 Int: 18 God: Gold: 22 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . c - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: * Level 0.2 Fighting * Level 0.1 Maces & Flails + Level 2.0 Dodging * Level 2.0 Stealth * Level 2.0 Spellcasting * Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Found 18 stones. You now have 22 gold pieces (gained 11). You see here 18 stones. You open the door. There is an open door here. There is an open door here. A kobold comes into view. It is wielding a +0 whip. Found a stone staircase leading down. You closely miss the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! You see here a +0 whip. There is a stone staircase leading down here. A jackal comes into view. A jackal comes into view. You closely miss the jackal. The jackal closely misses you. You miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. The jackal misses you. You closely miss the jackal. The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is almost dead. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you. x2 You hit the jackal but do no damage. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ############ #...@h...... #.#######... #>.)....+ ########.### #......#.# #.####(#.# ### #.# #.#.# ... #.####.#.# #.#.###....#...# You could see a jackal. Vanquished Creatures A jackal (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 75 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, serial_shops, shop Action || total -------------------------++------- Melee: Mace || 14 Armor: Robe || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 45 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 45 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts