Dungeon Crawl Stone Soup version 0.29-a0-422-gafbd6decc1 (webtiles) character file. Game seed: 16140971521184200200 9 hgbash the Magician (level 2, 0/21 HPs) Began as a Djinni Ice Elementalist on May 18, 2022. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:43 (603 turns). hgbash the Magician (Djinni Ice Elementalist) Turns: 603, Time: 00:01:45 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 17 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) c - a +0 short sword Armour a - a +0 robe (worn) Skills: + Level 2.5 Dodging + Level 1.9 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d7 4% 1 b - Frozen Ramparts Ice 26% 1d4 14% 3 c - Ozocubu's Armour Ice 13% N/A 14% 3 d - Hailstorm Conj/Ice 13% 3d5 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded) You freeze the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded) You freeze the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! A ball python is nearby! The ball python hisses angrily. An endoplasm comes into view. A ball python is nearby! A ball python is nearby! You hit the ball python. Your punch misses the ball python. The ball python is severely wounded. The ball python misses you. x2; The ball python bites you. The ball python barely misses you. You barely miss the ball python. The ball python is severely wounded. The ball python barely misses you. The ball python closely misses you. The ball python completely misses you. The ball python barely misses you. You hit the ball python. You kill the ball python! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You barely miss the endoplasm. You punch the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #.>........##........... #........#..........#### #........#....)......... #........#.............. #........##............. ...................÷#### ##..........########÷# .........#.# #...#'## ..#.##......@##.## #.#....### ............J.#..# #.#....... # ##.#+###.#..###.#.†..### ##..##...S........(......... #.J..J.#.######..#....#+#### #...#...#.# ##.#.#...... .. ##..#.# #...#....... ##.#.# ######..#.......# #.#.# #.......#.......# You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 352 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 603 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_los_fun, layout_basic, minmay_misc_feat_nine_boxes, minmay_splitting_lines, minmay_cupped Action || total -------------------------++------- Melee: Club || 9 Punch || 1 Cast: Freeze || 15 Armor: Robe || 2 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 604 | 604 | 0 | 0 | 517 | 1 | 604.0 | Dungeon | 604 | 604 | 0 | 0 | 517 | 1 | 604.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 604 daAuts