Dungeon Crawl Stone Soup version 0.29-a0-557-g43b9904bd1 (webtiles) character file. Game seed: 12075044108434394264 91 hgbash the Conjurer (level 4, -4/31 HPs) Began as a Human Conjurer on June 7, 2022. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon on June 8, 2022. The game lasted 00:09:17 (2388 turns). hgbash the Conjurer (Human Conjurer) Turns: 2388, Time: 00:09:18 Health: -4/31 AC: 2 Str: 10 XL: 4 Next: 87% Magic: 1/7 EV: 12 Int: 21 God: Gold: 50 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . k - +4 dagger of Disarray {flame, Str+3 Dex-2} rCold . . . Faith . (no shield) rNeg . . . Spirit . f - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: confused A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Hand Weapons a - a +0 whip b - a +0 dagger i - a +0 short sword k - the +4 dagger of Disarray (weapon) {flame, Str+3 Dex-2} (You found it on level 2 of the Dungeon) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). Armour f - a +0 robe (worn) Scrolls g - a scroll of noise j - a scroll of teleportation {unknown} m - a scroll of poison {unknown} Potions c - a potion of magic d - a potion of brilliance {unknown} e - a potion of attraction {unknown} h - a potion of curing {unknown} l - a potion of ambrosia {unknown} n - a potion of haste {unknown} Skills: + Level 0.9 Fighting + Level 0.9 Short Blades + Level 0.7 Maces & Flails + Level 2.5 Dodging + Level 2.6 Stealth * Level 2.6 Spellcasting * Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is moderately wounded. Sigmund barely misses you. The searing ray hits Sigmund. Sigmund is heavily wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) Sigmund closely misses you. Without enough magic to sustain it, your searing ray dissipates. Sigmund hits you from afar with a +0 scythe. You hit Sigmund. You burn Sigmund. Sigmund is severely wounded. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. You hear some strange, mumbled words. You are confused. You miss something. Something hits you! Something hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you! You die... ##.## #.# #.######## #.#......### #.#.#....... #####.....###### ...######.........# #..............#.# ######@#.###.#.#.# #{#.# #.#.#.# #.#.# #.#...# #.#.# #...#.# #...# ##..#># ### #.#.# ....# #.. .###. ####.# # # .....# ##).. There were no monsters in sight! Vanquished Creatures Jessica (D:2) Terence (D:2) An adder (D:2) A worm (D:2) 3 bats (D:1) 2 endoplasms A giant cockroach (D:2) 5 goblins 3 hobgoblins 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:2) A kobold (D:1) 3 rats (D:1) 26 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:2) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 46 | D:1 | Upgraded the game from 0.29-a0-555-g3b24f45cc1 to | 0.29-a0-557-g43b9904bd1 145 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 458 | D:1 | Learned a level 2 spell: Searing Ray 1218 | D:2 | Reached XP level 3. HP: 17/24 MP: 2/6 1677 | D:2 | Identified the +4 dagger of Disarray {flame, Str+3 Dex-2} 1915 | D:2 | Noticed Terence 1938 | D:2 | Killed Terence 1939 | D:2 | Reached XP level 4. HP: 15/31 MP: 2/7 2115 | D:2 | Noticed Jessica 2118 | D:2 | Killed Jessica 2374 | D:2 | Noticed Sigmund 2388 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_curves, eino_curves_03, eino_curves_03, nicolae_figureground_pulse D:2: layout_loops_ring, uniq_sigmund, uniq_terence, uniq_jessica Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Whip | 23 | || 23 Dagger | 42 | 3 || 45 Unarmed | 2 | || 2 Cast: Magic Dart | 31 | || 31 Searing Ray | 1 | 5 || 6 Use: Scroll | 2 | || 2 Stab: Sleeping | 2 | || 2 Armor: Robe | 9 | || 9 Dodge: Dodged | 56 | 2 || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2393 | 2393 | 0 | 118 | 1916 | 2 | 1196.5 | Dungeon | 2393 | 2393 | 0 | 118 | 1916 | 2 | 1196.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1249 daAuts D:1: 1144 daAuts