Dungeon Crawl Stone Soup version 0.29-a0-559-g359e09b9d1 (webtiles) character file. Game seed: 5888050421325149922 161 hgbash the Conjurer (level 5, -14/28 HPs) Began as a Deep Elf Conjurer on June 10, 2022. Demolished by an ogre ... wielding a +0 giant club (21 damage) ... on level 3 of the Dungeon. The game lasted 00:15:47 (3520 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 3520, Time: 00:15:48 Health: -14/28 AC: 4 Str: 10 XL: 5 Next: 19% Magic: 10/13 EV: 13 Int: 23 God: Gold: 131 SH: 0 Dex: 19 Spells: 2/12 levels left rFire . . . SeeInvis . b - +6 falchion "Ockidyaph" {vorpal, Str+4} rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +2 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn p - +6 ring of dexterity MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +3 short sword b - the +6 falchion "Ockidyaph" (weapon) {vorpal, Str+4} (You found it on level 3 of the Dungeon) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Armour d - a +2 robe (worn) Magical Staves c - a staff of conjuration Jewellery p - a +6 ring of dexterity (left hand) Wands j - a wand of flame (19) q - a wand of mindburst (9) Scrolls i - 4 scrolls of teleportation Potions f - a potion of curing {unknown} g - a potion of mutation {unknown} h - a potion of resistance {unknown} k - a potion of heal wounds {unknown} m - a potion of attraction {unknown} r - a potion of magic Skills: - Level 1.3(1.4) Short Blades + Level 0.2(0.8) Long Blades + Level 3.0 Dodging * Level 3.7 Stealth * Level 4.3 Spellcasting * Level 5.1 Conjurations * Level 2.1 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% N/A 5% 2 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Lightning Bolt Conj/Air 8% 1d20 69% 5 Maxwell's Capacitive Co Air 2% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Annotations: D:2 Terence Message History There is a stone staircase leading up here. As you read the scroll labelled ECVOADW JUEH, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll of enchant armour, it crumbles to dust. Your +1 robe glows green for a moment. As you read the scroll labelled VAHIOJAICW, it crumbles to dust. It is a scroll of identify. e - 3 potions of degeneration As you read the scroll labelled XAYRUV GENAU, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. You start resting. You feel your willpower return. The air fills with toxic fumes! As you read the scroll labelled NYTZON NARRUAMIK, it crumbles to dust. It was a scroll of poison. You drop 3 potions of degeneration. You start resting. HP restored. Found an escape hatch in the ceiling. An ogre comes into view. It is wielding a +0 giant club. The ogre moves out of view. Found a stone staircase leading down. Found a stone staircase leading up. The ogre attacks as you move away! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is an escape hatch in the ceiling here. The ogre misses you. A mysterious force pulls you upwards. The hatch slams shut behind you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate The ogre is dazzled. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.##.# #.###.### ...##.# ###'###...## ##### ......# #....###...# #.... ..#######....###...## #.... ..............#8...8# #.... .#######......##...#### ## #.... ...#.....##'#.##...##⌠###8###.... ##.#.#......#†##.O.........##.... ...>..........#8@..........8#.... ##...#.#####.###..)........##.### .....#.#......###8###⌠##...##.# # .##.##.#.####.# ### ####...##.# # .#.....#.# #.###.# #8...8#.# # .#..####.# #.....# ##...##.### .#...###.#####.#########..÷#..... .................)............... ...#.##########.#####...#.####### You could see an ogre (blind). Vanquished Creatures A scorpion (D:3) A hound (D:4) An adder (D:3) A worm (D:3) 3 dart slugs 2 orcs (D:3) 6 endoplasms 3 giant cockroaches A goblin (D:1) 4 hobgoblins 6 quokkas 8 ball pythons 3 bats 4 frilled lizards 4 kobolds 4 rats 52 creatures vanquished. Vanquished Creatures (others) 2 plants (D:3) 2 creatures vanquished. Grand Total: 54 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 794 | D:1 | Reached XP level 2. HP: 10/15 MP: 8/8 800 | D:1 | Learned a level 2 spell: Searing Ray 1358 | D:1 | Reached XP level 3. HP: 17/19 MP: 10/10 1362 | D:1 | Learned a level 3 spell: Dazzling Flash 1525 | D:1 | Reached skill level 1 in Short Blades 1619 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2106 | D:2 | Noticed Terence 2321 | D:3 | Noticed a scorpion 2332 | D:3 | Killed a scorpion 2333 | D:3 | Reached skill level 5 in Conjurations 2333 | D:3 | Reached skill level 1 in Hexes 2333 | D:3 | Reached XP level 4. HP: 17/24 MP: 1/12 3109 | D:3 | Learned a level 4 spell: Fulminant Prism 3115 | D:3 | Identified the +6 falchion "Ockidyaph" {vorpal, Str+4} 3411 | D:4 | Reached XP level 5. HP: 20/28 MP: 13/13 3513 | D:4 | Noticed an ogre 3520 | D:3 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, hangedman_decor_points, st_stairs_9 D:2: layout_rooms, basic_altar, chequers_serial_rivers_small_3, uniq_terence D:3: layout_basic, corexii_hall_statues_s, minmay_shallow_snake_nest D:4: layout_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.7 Short Blades | 1 | 1.3 Dodging | 3 | 3.0 Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Hexes | 1 2 | 2.1 Long Blades | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 40 | 16 || 56 Unarmed | 3 | || 3 Falchion | | 6 || 6 Staff | | 2 || 2 Cast: Magic Dart | 16 | || 16 Searing Ray | 15 | 2 || 17 Dazzling Flash | | 1 || 1 Use: Scroll | 3 | 5 || 8 Stab: Sleeping | 3 | || 3 Distracted | | 1 || 1 Armor: Robe | 9 | 1 || 10 Dodge: Dodged | 27 | 17 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3524 | 3400 | 124 | 309 | 2468 | 4 | 881.0 | Dungeon | 3524 | 3400 | 124 | 309 | 2468 | 4 | 881.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1688 daAuts D:3: 1056 daAuts D:2: 666 daAuts D:4: 113 daAuts