Dungeon Crawl Stone Soup version 0.29-a0-617-g7a6b98fccd (webtiles) character file. Game seed: 16679155002777741953 20 hgbash the Conjurer (level 2, -2/16 HPs) Began as a Gargoyle Conjurer on June 17, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:04:21 (906 turns). hgbash the Conjurer (Gargoyle Conjurer) Turns: 906, Time: 00:04:21 Health: -2/16 AC: 4 Str: 10 XL: 2 Next: 79% Magic: 0/5 EV: 11 Int: 18 God: Gold: 19 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . SeeInvis . f - +0 whip rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons e - a +0 dagger f - a +0 whip (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of curing {unknown} d - a potion of invisibility {unknown} Skills: + Level 0.5 Fighting - Level 0.1 Short Blades + Level 0.0 Maces & Flails + Level 1.7 Dodging + Level 2.3 Stealth - Level 0.4 Unarmed Combat * Level 2.3 Spellcasting * Level 4.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Portal Projectile Hex/Tloc 4% N/A 47% 3 Tukima's Dance Hex 2% N/A 47% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Blade Hands Tmut 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The goblin hits you but does no damage. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin hits you with a +0 club. The goblin attacks as you move away! The goblin barely misses you. The goblin attacks as you move away! The goblin barely misses you. Found a helmet. Found 2 javelins. The goblin attacks as you move away! The goblin barely misses you. A quokka comes into view. The quokka moves out of view. The goblin attacks as you move away! The goblin barely misses you. You miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! The quokka completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You die... ..##...#8.........8#....##.# .###......8..(..8.......##.# ..##...#8.........8#........ #..#...##..8.(.8..##........ ##.....###...8...###........ ##....# ######### #....#..# #...## ##..#..## #.#### ###########.## #....### ##.)@r...... . ####...####..#........ ########.........[...... ............####....(... ############# #........ #........ #........ #........ #### You could see a quokka. Vanquished Creatures 2 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) 2 frilled lizards (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 407 | D:1 | Reached XP level 2. HP: 13/16 MP: 3/5 644 | D:1 | Learned a level 2 spell: Searing Ray 906 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_rooms D:2: layout_rooms, serial_shops, shop, uniq_natasha, uniq_sigmund, uniq_terence, uniq_jessica Action || total -------------------------++------- Melee: Unarmed || 13 Whip || 10 Dagger || 10 Cast: Magic Dart || 21 Searing Ray || 4 Armor: Robe || 20 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 906 | 906 | 0 | 252 | 483 | 2 | 453.0 | Dungeon | 906 | 906 | 0 | 252 | 483 | 2 | 453.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 904 daAuts D:2: 1 daAuts