Dungeon Crawl Stone Soup version 0.29-a0-1047-g7c58e119a4 (webtiles) character file. Game seed: 16845523524000378078 21 hgbash the Conjurer (level 2, -2/18 HPs) Began as an Octopode Conjurer on Aug 16, 2022. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:35 (608 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 608, Time: 00:02:38 Health: -2/18 AC: 1 Str: 6 XL: 2 Next: 87% Magic: 3/5 EV: 13 Int: 20 God: Gold: 61 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . c - amulet of the acrobat rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 mace b - a +0 dagger (weapon) Jewellery c - an amulet of the acrobat (around mantle) Scrolls d - a scroll of enchant armour {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of magic g - a potion of resistance {unknown} h - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Maces & Flails + Level 2.1 Dodging * Level 3.3 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. You constrict the quokka, but do no damage. The quokka bites you. You hit the quokka. The quokka is severely wounded. You constrict the quokka. The quokka barely misses you. The quokka bites you. You hit the quokka. You kill the quokka! The quokka bites you. You miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka closely misses you. The quokka bites you. You barely miss the quokka. Your grab misses the quokka. Your squeeze misses the quokka. The quokka misses you. You barely miss the quokka. Your grab misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as you move away! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. The quokka misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The quokka bites you. You die... # ###.....# ## #. ##.......# #. #.##..#.....# ###. #....##.....# #... ###..######## #.## ##.....########.## #..###............ ##.###########.#### ##.@.....[.......... #.r###......###.#### ####.## ######.....# # #....# ####... #....# #.... #...$# ....## #..g.# #....# #....# #....# #..... ##...# You could see a quokka. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 4 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 608 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_rooms, ebering_dispersal_statue_hall, chequers_jeans Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Fighting | | 0.4 Maces & Flails | | 0.4 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Mace || 28 Tentacles || 7 Constrict || 6 Dagger || 10 Cast: Magic Dart || 2 Stab: Sleeping || 3 Armor: Skin || 3 Dodge: Dodged || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 617 | 617 | 0 | 0 | 453 | 1 | 617.0 | Dungeon | 617 | 617 | 0 | 0 | 453 | 1 | 617.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 617 daAuts