Dungeon Crawl Stone Soup version 0.30-a0-40-gc6d0f036a7 (webtiles) character file. Game seed: 13607931609044002943 37 hgbash the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on Aug 29, 2022. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:06 (1983 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1983, Time: 00:05:07 Health: -3/21 AC: 1 Str: 8 XL: 3 Next: 41% Magic: 3/6 EV: 13 Int: 20 God: Gold: 64 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis . i - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons i - a +0 mace (weapon) Missiles h - 5 javelins Scrolls d - 2 scrolls of enchant armour {unknown} e - 2 scrolls of identify {unknown} Potions a - a potion of magic b - a potion of mutation {unknown} c - 2 potions of curing {unknown} f - a potion of invisibility {unknown} g - a potion of haste {unknown} Skills: + Level 2.5 Dodging + Level 3.5 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History 3 gnolls come into view. A gnoll is wielding a +1 whip of electrocution. Found 9 gold pieces. There is an open door here. You see here 9 gold pieces. You now have 64 gold pieces (gained 9). There is an open door here. There is a stone staircase leading up, spattered with blood here. You start waiting. A gnoll is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The gnoll misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! The gnoll hits you with a +0 spear! You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 spear! You die... ##'## #.# ### #.# ..# ##.## #.# ##...## #.# #....^# #.###.####..†###### #.....g....g........ #####@#####.######## .#######<# #.# .......†.# #.# ########## #.# #.# #.# #.# You could see 2 gnolls. Vanquished Creatures An adder (D:2) 5 ball pythons 3 giant cockroaches (D:1) A goblin (D:1) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:1) 5 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 452 | D:1 | Reached XP level 2. HP: 11/17 MP: 5/5 1494 | D:1 | Found a faded altar of an unknown god. 1745 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1983 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, chequers_ecumenical_altar_simple D:2: layout_loops_corners, serial_shops, shop, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.5 Spellcasting | | 2.3 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 38 Tentacles || 13 Constrict || 13 Mace || 11 Cast: Magic Dart || 29 Stab: Sleeping || 2 Armor: Skin || 5 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1986 | 1977 | 9 | 23 | 1647 | 2 | 993.0 | Dungeon | 1986 | 1977 | 9 | 23 | 1647 | 2 | 993.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1901 daAuts D:2: 84 daAuts