Dungeon Crawl Stone Soup version 0.30-a0-116-g3b1a8e4ee4 (webtiles) character file. Game seed: 17504206646562259591 28 hgbash the Conjurer (level 3, 0/20 HPs) Began as a Gargoyle Conjurer on Sept 13, 2022. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (1607 turns). hgbash the Conjurer (Gargoyle Conjurer) Turns: 1607, Time: 00:03:28 Health: 0/20 AC: 5 Str: 10 XL: 3 Next: 12% Magic: 1/6 EV: 11 Int: 20 God: Gold: 72 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . SeeInvis . c - +0 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) g - a +1 whip of venom Missiles e - 3 silver boomerangs (quivered) Armour a - a +0 robe (worn) Scrolls f - a scroll of identify {unknown} h - a scroll of butterflies {unknown} i - a scroll of poison {unknown} Potions b - 2 potions of magic Skills: + Level 0.5 Fighting + Level 0.4 Maces & Flails + Level 1.7 Dodging * Level 2.7 Stealth * Level 2.3 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History An adder comes into view. The adder attacks as you move away! The adder closely misses you. The adder attacks as you move away! The adder bites you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) The adder bites you but does no damage. The searing ray hits the adder. The adder is lightly wounded. The adder bites you. The adder barely misses you. The adder bites you but does no damage. The searing ray hits the adder! The adder is almost dead. The adder misses you. The adder bites you. The searing ray hits the adder! You kill the adder! You finish channelling your searing ray. You feel your willpower return. The adder bites you. x2 You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The adder barely misses you. You see here an adder corpse. The adder attacks as you move away! The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #.# #.. ##.. ##...## #..#..# #. ....# ... #..# ...# #.<##.#..# ##@......# ###S......# ##.....#..## #..#..## ..# #.#..## .. #†#.## . #...# ##### You could see an adder. Vanquished Creatures An adder (D:2) An endoplasm (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) A ball python (D:1) 3 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 198 | D:1 | Reached XP level 2. HP: 3/15 MP: 3/5 453 | D:1 | Learned a level 2 spell: Searing Ray 1601 | D:2 | Reached XP level 3. HP: 8/20 MP: 0/6 1605 | D:2 | HP: 1/20 [adder (3)] 1607 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, minmay_misc_feat_doors, grunt_decor_resistance D:2: layout_rooms, minmay_unequal Action || total -------------------------++------- Melee: Mace || 36 Cast: Magic Dart || 5 Searing Ray || 1 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 14 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1622 | 1606 | 16 | 22 | 1419 | 2 | 811.0 | Dungeon | 1622 | 1606 | 16 | 22 | 1419 | 2 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1574 daAuts D:2: 47 daAuts