Dungeon Crawl Stone Soup version 0.30-a0-177-g1cb5dbfd7a (webtiles) character file. Game seed: 9218240128140975514 37 hgbash the Sneak (level 3, -5/26 HPs) Began as a Merfolk Enchanter on Oct 2, 2022. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:05:42 (613 turns). hgbash the Sneak (Merfolk Enchanter) Turns: 613, Time: 00:05:42 Health: -5/26 AC: 2 Str: 10 XL: 3 Next: 39% Magic: 4/6 EV: 13 Int: 14 God: Gold: 41 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-5 -> -32) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) d - a +0 mace Armour b - a +0 robe (worn) Scrolls h - a scroll of poison {unknown} Potions c - 2 potions of invisibility e - a potion of mutation {unknown} f - a potion of might {unknown} g - a potion of flight {unknown} Skills: * Level 1.2 Fighting * Level 2.0 Short Blades + Level 2.9 Dodging + Level 3.4 Stealth * Level 2.3 Spellcasting * Level 0.0 Conjurations * Level 3.1 Hexes * Level 0.5 Ice Magic * Level 0.0 Air Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 12% N/A 16% 2 b - Confusing Touch Hex 10% N/A 19% 3 c - Shock Conj/Air 4% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Summon Guardian Golem Hex/Summ 6% N/A 36% 3 Swiftness Air 1% N/A 56% 3 Airstrike Air 0% 2d(1-17) 92% 4 Orb of Destruction Conj 0% 9d5 100% 7 Spellforged Servitor Conj/Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a stone staircase leading down. You now have 41 gold pieces (gained 13). An adder comes into view. The adder hisses angrily. Casting: Ensorcelled Hibernation (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 17% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 49%) The adder looks drowsy... The helpless adder fails to defend itself. You impale the adder!! You kill the adder! Your Short Blades skill increases to level 2! You see here an adder corpse. Magic restored. Terence the Incautious comes into view. He is wielding a +1 mace of venom. The helpless Terence fails to defend himself. You impale Terence!! Terence is almost dead. Terence hits you with a +1 mace of venom! You are lethally poisoned! You hit Terence but do no damage. Terence is almost dead. You feel very sick. Terence hits you with a +1 mace of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. You hit Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence barely misses you. Casting: Ensorcelled Hibernation (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 mace of venom and wearing a +0 chain mail (almost dead, chance to affect: 49%) Terence resists with some effort. You die... .........# #.# .........# ##### #.# ########## ###...####.# #..........# #.#...###### #.#...# #.#...# #.##### #@# #@# #.# #.# #.+ ### You could see Terence. Vanquished Creatures A gnoll (D:1) An adder (D:2) 6 endoplasms A giant cockroach (D:1) 2 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Merfolk Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:1 | Reached XP level 2. HP: 7/20 MP: 5/5 82 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 158 | D:1 | HP: 1/20 [endoplasm (1)] 307 | D:1 | Reached skill level 1 in Fighting 317 | D:1 | Reached XP level 3. HP: 15/26 MP: 6/6 380 | D:1 | Found a faded altar of an unknown god. 400 | D:2 | Learned a level 3 spell: Confusing Touch 402 | D:2 | Learned a level 1 spell: Shock 604 | D:2 | Noticed Terence 612 | D:2 | HP: 1/26 [poisoned by Terence] 613 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic, ebering_ecumenical_altar_sacrificial D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Short Blades | 2 | 2.0 Dodging | | 2.9 Stealth | | 3.4 Spellcasting | | 2.3 Hexes | | 3.1 Ice Magic | | 0.5 Action || total -------------------------++------- Melee: Dagger || 48 Cast: Ensorcelled Hiber || 4 Stab: Sleeping || 8 Armor: Robe || 8 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 608 | 608 | 0 | 0 | 434 | 2 | 304.0 | Dungeon | 608 | 608 | 0 | 0 | 434 | 2 | 304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 381 daAuts D:2: 227 daAuts