Dungeon Crawl Stone Soup version 0.30-a0-219-gf2db51d15e (webtiles) character file. Game seed: 17073642245072442143 71 hgbash the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 6, 2022. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 3 of the Dungeon. The game lasted 00:07:06 (1398 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 1398, Time: 00:07:06 Health: -3/24 AC: 2 Str: 6 XL: 4 Next: 5% Magic: 3/11 EV: 12 Int: 23 God: Gold: 85 SH: 5 Dex: 13 Spells: 4/10 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois . Reflect + (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ g - amulet of reflection HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) b - a +0 dagger h - a +0 war axe Armour i - a +0 robe (worn) Jewellery g - an amulet of reflection (around neck) Scrolls f - a scroll of noise {unknown} j - a scroll of poison {unknown} m - a scroll of identify {unknown} Potions c - a potion of might {unknown} d - a potion of curing {unknown} e - 2 potions of brilliance {unknown} k - a potion of degeneration {unknown} l - a potion of mutation {unknown} n - a potion of magic o - a potion of attraction {unknown} Skills: + Level 0.1 Long Blades - Level 0.4 Axes + Level 2.9 Dodging * Level 3.4 Stealth * Level 3.7 Spellcasting + Level 4.7 Conjurations + Level 0.8 Transmutations + Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Beastly Appendage Tmut 16% N/A 8% 1 c - Searing Ray Conj 52% 2d6 2% 2 d - Scorch Fire 18% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 12% 2 Dazzling Flash Conj/Hex 30% N/A 12% 3 Spider Form Tmut/Pois 6% N/A 26% 3 Flame Wave Conj/Fire 17% 2d7 32% 4 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Message History Terence the Incautious comes into view. He is wielding a +0 mace and wearing a +3 scale mail of cold resistance. Terence shouts! You see here 8 gold pieces. You now have 85 gold pieces (gained 8). Terence hits you with a +0 mace! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of cold resistance (82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence screams, "I'm going to kill you!" Terence drinks a potion. Terence goes berserk! The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence closely misses you. x2 The searing ray hits Terence. Terence is heavily wounded. Terence barely misses you. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence misses you. Terence hits you with a +0 mace. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of cold resistance (severely wounded, berserk, 82% to hit) The searing ray hits Terence but does no damage. Terence is severely wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... .#.... ..... .#.. . . ...##.. . ..... . ...# # . ##..## #. # .# #@@..#... ### .## #.##...# ..## ..# #.....## ...###.# #####.#...# <...##.# ###.<...#...# ....##.###...#..## ..# ...........###.## ...# ...####.)#.......# ..# ...# ##.........# #.. You could see Terence (berserk). Vanquished Creatures 5 adders An orc (D:3) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:2) 3 hobgoblins 2 jackals (D:2) 2 quokkas (D:2) 2 ball pythons 2 frilled lizards 2 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 30 | D:1 | Learned a level 1 spell: Beastly Appendage 188 | D:1 | You fall into a shaft and drop 1 floor! 193 | D:2 | Reached XP level 2. HP: 11/15 MP: 8/8 196 | D:2 | Learned a level 2 spell: Searing Ray 199 | D:2 | Learned a level 2 spell: Scorch 549 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1246 | D:3 | Reached skill level 1 in Fire Magic 1312 | D:3 | Reached XP level 4. HP: 18/24 MP: 9/11 1389 | D:3 | Noticed Terence 1398 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_rooms, serial_shops, shop D:2: layout_loops_corners D:3: layout_rooms, nicolae_dithmenos_the_darkroom, gammafunk_ghost_nasty_kobolds, chequers_ecumenical_altar_lobes, uniq_grinder, uniq_terence, uniq_pargi Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.4 Fire Magic | 1 | 1.0 Long Blades | | 0.1 Axes | | 0.4 Dodging | | 2.9 Spellcasting | | 3.7 Conjurations | | 4.7 Transmutations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 46 | || 46 Unarmed | 2 | || 2 Falchion | 10 | || 10 Punch | 1 | || 1 Cast: Magic Dart | 12 | 2 || 14 Searing Ray | 5 | 2 || 7 Beastly Appendage | 1 | || 1 Stab: Sleeping | 6 | || 6 Armor: Robe | 14 | || 14 Dodge: Dodged | 55 | 4 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1421 | 1373 | 48 | 0 | 1049 | 3 | 473.7 | Dungeon | 1421 | 1373 | 48 | 0 | 1049 | 3 | 473.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1121 daAuts D:1: 193 daAuts D:3: 106 daAuts