Dungeon Crawl Stone Soup version 0.30-a0-422-g946f4849ff (webtiles) character file. Game seed: 330546176188057393 75 hgbash the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Dec 8, 2022. Slain by Ijyb ... wielding a +0 dagger (1 damage) ... on level 3 of the Dungeon. The game lasted 00:10:52 (1825 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1825, Time: 00:10:52 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 31% Magic: 1/7 EV: 13 Int: 22 God: Gold: 88 SH: 0 Dex: 10 Spells: 0/7 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 153 gold pieces. You spent 65 gold pieces at shops. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +1 dagger of venom c - a +0 sling of draining d - a +0 dagger o - a +0 war axe Missiles q - 5 poisoned darts Jewellery n - a +4 ring of evasion Wands j - a wand of paralysis (6) Scrolls i - 2 scrolls of blinking l - a scroll of enchant armour {unknown} m - a scroll of fog {unknown} Potions e - a potion of heal wounds f - 3 potions of might g - a potion of mutation h - a potion of magic k - a potion of brilliance {unknown} p - a potion of cancellation {unknown} r - a potion of flight {unknown} Skills: + Level 0.7 Fighting + Level 1.1 Short Blades * Level 0.5 Maces & Flails + Level 2.3 Dodging * Level 3.8 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations * Level 0.0 Hexes + Level 0.0 Transmutations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Beastly Appendage Tmut 4% N/A 13% 1 d - Dazzling Flash Conj/Hex 24% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 2% N/A 21% 2 Spider Form Tmut/Pois 2% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Cause Fear Hex 1% N/A 78% 4 Dragon Form Tmut 1% N/A 100% 7 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here a smoky puce potion. r - a smoky puce potion Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Your transformation is almost over. Casting: Beastly Appendage (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of flame (11) (75% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) You hit Ijyb but do no damage. You grab Ijyb. Your tentacle spike misses Ijyb. Ijyb is moderately wounded. You constrict Ijyb. Ijyb zaps a wand. The puff of flame hits you! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. You tentacle-slap Ijyb. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is moderately wounded. You constrict Ijyb, but do no damage. Ijyb zaps a wand. The puff of flame misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 scale mail and carrying a wand of flame (9) (moderately wounded, constricted by you, 100% to hit) The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) You constrict Ijyb. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +0 dagger. You die... .....[........# ............<......# .................(.# ......$............# ...................# .................).# .................### #......g.......#.# #......@......##.## .... #....###########..# ... #.. #....# ... # #######.#.......# #.......#..####.# #.#####.#.....#.# #.#######...#.#.# #...........#.#.# #.########..#.#.. You could see Ijyb. Vanquished Creatures A gnoll (D:3) 2 adders 2 dart slugs 7 bats 4 endoplasms 3 goblins 5 hobgoblins 2 quokkas (D:1) 5 ball pythons 2 frilled lizards (D:1) 5 kobolds 5 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 202 | D:1 | Learned a level 1 spell: Beastly Appendage 205 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 208 | D:1 | Learned a level 2 spell: Searing Ray 543 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 923 | D:2 | Reached skill level 1 in Short Blades 985 | D:2 | Found Anuaf's Distillery. 993 | D:2 | Bought a potion of heal wounds for 65 gold pieces 1656 | D:3 | Reached XP level 4. HP: 27/27 MP: 3/7 1672 | D:3 | Noticed Ijyb 1741 | D:2 | Learned a level 3 spell: Dazzling Flash 1824 | D:3 | HP: 1/27 [Ijyb/+0 dagger (4)] 1825 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_loops_ring, chequers_serial_rivers_micro_e, grunt_decor_arrowhead, hangedman_abyss_or_decor_stabs D:2: layout_loops_ring, serial_shops, shop_statue D:3: layout_basic, yredelemnul_altar_generic, lemuel_doored_altar, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Short Blades | 1 | 1.1 Fighting | | 0.7 Maces & Flails | | 0.5 Dodging | | 2.3 Spellcasting | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 40 | || 40 Constrict | 7 | 2 || 9 Tentacles | 6 | 1 || 7 Mace | | 4 || 4 Punch | | 1 || 1 Fire: Sling | 7 | || 7 Cast: Magic Dart | 18 | || 18 Searing Ray | 2 | 4 || 6 Beastly Appendage | | 1 || 1 Use: Scroll | 6 | || 6 Stab: Sleeping | 11 | || 11 Armor: Skin | 3 | || 3 Dodge: Dodged | 21 | 8 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1827 | 1780 | 47 | 0 | 1345 | 3 | 609.0 | Dungeon | 1827 | 1780 | 47 | 0 | 1345 | 3 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 706 daAuts D:3: 209 daAuts