Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884bb7c (webtiles) character file. Game seed: 9072826499624801721 151 hgbash the Chiller (level 5, -4/37 HPs) Began as a Merfolk Ice Elementalist on Feb 10, 2023. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:15:20 (1755 turns). hgbash the Chiller (Merfolk Ice Elementalist) Turns: 1755, Time: 00:15:21 Health: -4/37 AC: 2 Str: 8 XL: 5 Next: 33% Magic: 6/9 EV: 13 Int: 16 God: Gold: 81 SH: 0 Dex: 15 Spells: 5/9 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-4 -> -37) A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a +0 dagger k - a +0 whip l - a +0 quarterstaff m - a +0 sling Missiles d - 10 boomerangs (quivered) Armour c - a +0 robe (worn) Wands o - a wand of polymorph (3) Scrolls h - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} Potions e - 2 potions of lignification {unknown} f - a potion of heal wounds {unknown} g - a potion of magic j - a potion of curing {unknown} n - a potion of mutation {unknown} Skills: + Level 1.4 Fighting + Level 1.4 Short Blades + Level 0.7 Polearms + Level 1.0 Throwing + Level 3.4 Dodging * Level 3.1 Stealth * Level 2.7 Spellcasting * Level 5.2 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 b - Frozen Ramparts Ice 36% 1d6 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 18% N/A 7% 3 Summon Ice Beast Ice/Summ 10% N/A 54% 4 Borgnjor's Revivificati Necr 1% N/A 100% 8 Necromutation Tmut/Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Your frozen ramparts will break if you move. Continue? [Y]es or [N]o only, please. Your frozen ramparts will break if you move. Continue? [Y]es or [N]o only, please. Your frozen ramparts will break if you move. Continue? [Y]es or [N]o only, please. Your frozen ramparts will break if you move. Continue? Okay, then. You barely miss Terence. Terence is lightly wounded. You feel sick. The wall freezes Terence but does no damage. Terence barely misses you. You hit Terence. Terence is moderately wounded. You feel sick. The wall freezes Terence but does no damage. Terence closely misses you. You hit Terence. Terence is moderately wounded. You feel sick. The wall freezes Terence. Terence hits you with a +3 short sword of venom! You are more poisoned. You hit Terence but do no damage. Terence is heavily wounded. You feel very sick. The wall freezes Terence. Terence hits you with a +3 short sword of venom. You are lethally poisoned! You hit Terence. Terence is severely wounded. The frozen ramparts melt away. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +3 short sword of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You barely miss Terence. Terence is severely wounded. You die... ####....####..........# .....#### #.........## ###### #.......>.# # #####.........# # #.....#.#.##### # ###.#####.#.# # ##...# #.#.# #####..### #...# ..##..##### ##.@# #...[.....## #.@# ###.#####..# #..# ##..# ##.# #..† #..#######............# ........###...........# .........##...........# ..........##..........# ..........# ..........# You could see Terence. Vanquished Creatures A hound (D:3) Natasha (thrice) (D:2) 2 adders (D:2) A bat (D:1) 2 goblins (D:2) 6 hobgoblins 3 jackals (D:2) 5 ball pythons 3 frilled lizards 4 kobolds A rat (D:2) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 522 | D:1 | Reached XP level 2. HP: 15/20 MP: 1/5 869 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 873 | D:2 | Learned a level 3 spell: Frozen Ramparts 1114 | D:2 | Noticed Terence 1165 | D:3 | Reached skill level 1 in Fighting 1165 | D:3 | Reached skill level 1 in Short Blades 1165 | D:3 | Reached XP level 4. HP: 31/32 MP: 3/7 1284 | D:2 | Noticed Natasha 1303 | D:2 | Killed Natasha 1304 | D:2 | Reached skill level 5 in Ice Magic 1617 | D:2 | Noticed Natasha 1621 | D:2 | Killed Natasha 1622 | D:2 | Reached skill level 1 in Throwing 1622 | D:2 | Reached XP level 5. HP: 37/37 MP: 4/9 1637 | D:2 | Noticed Natasha 1706 | D:2 | Killed Natasha 1755 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_loops_ring, minivault_24 D:2: layout_rooms, uniq_natasha, uniq_terence D:3: layout_basic, bloody_makhleb, minmay_misc_feat_square Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.4 Fighting | 1 | 1.4 Short Blades | 1 | 1.4 Ice Magic | 5 | 5.2 Throwing | 1 | 1.0 Stealth | 3 | 3.1 Polearms | | 0.7 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 29 | || 29 Unarmed | 5 | || 5 Spear | | 38 || 38 Throw: Boomerang | 2 | 2 || 4 Cast: Freeze | 22 | || 22 Frozen Ramparts | 3 | 6 || 9 Use: Scroll | 2 | || 2 Armour: Robe | 9 | || 9 Skin | | 4 || 4 Dodge: Dodged | 35 | 25 || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1762 | 1728 | 34 | 258 | 917 | 3 | 587.3 | Dungeon | 1762 | 1728 | 34 | 258 | 917 | 3 | 587.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 921 daAuts D:1: 772 daAuts D:3: 68 daAuts