Dungeon Crawl Stone Soup version 0.30-a0-800-g7c544603b3 (webtiles) character file. Game seed: 18382117745077891932 216 hgbash the Conjurer (level 5, -8/29 (31) HPs) Began as an Octopode Conjurer on Feb 22, 2023. Mangled by Terence ... wielding a +0 trident (10 damage) ... on level 3 of the Dungeon. The game lasted 00:10:41 (2569 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 2569, Time: 00:10:41 HP: -8/29 (31) AC: 1 Str: 8 XL: 5 Next: 93% MP: 1/9 EV: 13 Int: 21 God: Gold: 199 SH: 0 Dex: 10 Spells: 4/10 levels left rFire . . . SeeInvis . c - +1 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 199 gold pieces. Inventory: Hand Weapons c - a +1 short sword (weapon) n - a +0 spear Magical Staves h - a staff of air Wands a - a wand of roots (6) Scrolls k - 2 scrolls of enchant armour {unknown} l - 2 scrolls of identify m - a scroll of acquirement {unknown} Potions b - a potion of resistance {unknown} d - a potion of might e - a potion of invisibility {unknown} f - a potion of haste g - a potion of heal wounds i - 3 potions of flight {unknown} j - a potion of curing {unknown} Skills: + Level 3.3 Dodging + Level 4.8 Stealth + Level 3.1 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 13% 1 Hailstorm Conj/Ice 13% 3d5 14% 3 Frozen Ramparts Ice 6% 1d1 36% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence shouts! Terence drinks a potion. Terence seems to speed up. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (17) (fast, 85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray misses Terence. Terence hits you from afar with a +0 trident. The searing ray hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you! Terence barely misses you. The searing ray hits Terence! Terence is almost dead. You finish channelling your searing ray. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (16) (almost dead, fast, 100% to hit) The magic dart hits Terence but does no damage. Terence is almost dead. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 trident, wearing a +0 chain mail and carrying a wand of flame (16) (almost dead, fast, 85% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you from afar with a +0 trident! You die... .# #.# #.# #.# ##.## #.#### #...##########..... ...............### ...###########.# ##@....# #.# #..# #.# #.# #.#@###.## #.### #.##.##...## #.... #. #.#.....######..## # #.[.............# ###.....#######.# ##..†.........# ############## You could see Terence (fast). Vanquished Creatures The ghost of Pimp the Sneak, an amateur SpBr (D:3) Jessica (D:2) Ijyb (D:3) Robin (D:3) An adder (D:3) 3 worms (D:3) A dart slug (D:3) 6 bats 5 endoplasms 3 giant cockroaches 12 goblins 7 hobgoblins 3 jackals (D:1) 6 quokkas 3 ball pythons 3 frilled lizards 7 kobolds 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 201 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 746 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 971 | D:2 | Noticed Jessica 972 | D:2 | Found Wettyogo's Weapon Emporium. 983 | D:2 | Learned a level 2 spell: Searing Ray 983 | D:2 | Killed Jessica 988 | D:2 | Learned a level 3 spell: Dazzling Flash 1126 | D:2 | Reached XP level 4. HP: 27/27 MP: 7/7 1660 | D:2 | Found Wettyogo's Weapon Emporium. 1988 | D:3 | Noticed Robin 2072 | D:3 | Found a runed translucent door. 2073 | D:3 | Noticed Pimp's ghost (amateur SpBr) 2096 | D:3 | Killed Pimp's ghost 2097 | D:3 | Reached XP level 5. HP: 7/27 MP: 0/9 2105 | D:3 | Found a runed translucent door. 2270 | D:3 | Killed Robin 2400 | D:3 | Noticed Ijyb 2408 | D:3 | Killed Ijyb 2560 | D:3 | Noticed Terence 2569 | D:3 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_loops_ring D:2: layout_rooms, serial_shops, shop, minmay_pentomino_pile, uniq_jessica D:3: layout_loops_ring, ebering_ghost_sewer_f, uniq_ijyb, uniq_grinder, uniq_robin, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.8 Dodging | 3 | 3.3 Spellcasting | 3 | 3.1 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 66 | 71 || 137 Tentacles | 13 | 8 || 21 Constrict | 8 | 12 || 20 Cast: Magic Dart | 11 | 10 || 21 Searing Ray | | 10 || 10 Use: Scroll | 4 | 1 || 5 Potion | | 4 || 4 Stab: Sleeping | 9 | 6 || 15 Armour: Skin | 2 | 11 || 13 Dodge: Dodged | 37 | 47 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2568 | 2509 | 59 | 2 | 1867 | 3 | 856.0 | Dungeon | 2568 | 2509 | 59 | 2 | 1867 | 3 | 856.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 965 daAuts D:1: 949 daAuts D:3: 652 daAuts