Dungeon Crawl Stone Soup version 0.30-a0-847-g17996783a1 (webtiles) character file. Game seed: 11621873731624141963 38 hgbash the Conjurer (level 3, -4/20 HPs) Began as a Deep Elf Conjurer on Mar 3, 2023. Slain by a worm (11 damage) ... on level 3 of the Dungeon. The game lasted 00:07:58 (1172 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 1172, Time: 00:07:59 Health: -4/20 AC: 2 Str: 6 XL: 3 Next: 25% Magic: 6/10 EV: 12 Int: 22 God: Gold: 96 SH: 0 Dex: 13 Spells: 0/9 levels left rFire . . . SeeInvis . e - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) j - a +0 buckler Scrolls d - 2 scrolls of fog f - a scroll of identify h - 2 scrolls of immolation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} i - a potion of mutation Skills: + Level 0.4 Fighting + Level 2.6 Dodging * Level 3.1 Stealth + Level 0.0 Shields + Level 0.4 Unarmed Combat * Level 3.5 Spellcasting * Level 4.7 Conjurations * Level 0.2 Hexes * Level 0.1 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 13% 3 d - Gell's Gravitas Tloc 4% N/A 32% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 4% N/A 32% 3 Fulminant Prism Conj/Hex 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dispersal Tloc 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You see here 5 stones. There is an escape hatch in the floor here. A worm comes into view. You hit the worm. The worm is lightly wounded. You hit the worm but do no damage. The worm is lightly wounded. The worm closely misses you. You hit the worm. The worm is moderately wounded. The worm bites you. You hit the worm but do no damage. The worm is moderately wounded. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 100% to hit) The magic dart hits the worm. The worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded, 93% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm bites you. The worm bites you! Ouch! That really hurt! You die... ### ..#.. #.#.####### #.#.#.....# #.#.#.>##.# ###.#.#...#.# #.....#...#@# #.#...#...#w# #.#...#.(.#.# #.#.....#.#.# #.#.#.#.#.#.# #...#.#####.# #####.. ..# #### ### You could see a worm. Vanquished Creatures A dart slug (D:1) 6 bats 2 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins 4 kobolds (D:1) A quokka (D:1) 4 ball pythons 2 frilled lizards (D:1) 2 rats 32 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) A ball python (D:2) 2 creatures vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 206 | D:1 | Learned a level 2 spell: Searing Ray 757 | D:1 | Reached XP level 3. HP: 20/20 MP: 10/10 884 | D:1 | Learned a level 3 spell: Dazzling Flash 888 | D:1 | Learned a level 3 spell: Gell's Gravitas 1107 | D:2 | You fall into a shaft and drop 1 floor! 1172 | D:3 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_basic, minmay_hedge_maze D:2: layout_rooms, shapermc_ecumenical_altar_gd D:3: layout_basic, due_unseen_surprise Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.4 Dodging | | 2.6 Unarmed Combat | | 0.4 Spellcasting | | 3.5 Conjurations | | 4.7 Hexes | | 0.2 Translocations | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 8 Short sword || 59 Punch || 1 Cast: Magic Dart || 18 Searing Ray || 3 Use: Scroll || 4 Stab: Sleeping || 5 Distracted || 1 Armour: Robe || 15 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1171 | 1086 | 85 | 0 | 753 | 3 | 390.3 | Dungeon | 1171 | 1086 | 85 | 0 | 753 | 3 | 390.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 981 daAuts D:2: 125 daAuts D:3: 64 daAuts