Dungeon Crawl Stone Soup version 0.30-a0-852-g08b95dd62f (webtiles) character file. Game seed: 7631841361062517086 212 hgbash the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Mar 4, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 4 of the Dungeon. The game lasted 00:15:14 (2489 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 2489, Time: 00:15:15 Health: -1/28 AC: 4 Str: 6 XL: 5 Next: 58% Magic: 4/13 EV: 7 Int: 23 God: Gold: 107 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . b - +2 dagger (flame) rCold . . . Faith . (no shield) rNeg + . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . t - +1 pair of gloves Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn o - ring of positive energy MPRegen 0.13/turn (no ring) @: held A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 sling b - a +2 dagger of flaming (weapon) d - a +0 short sword h - a +0 mace m - a +0 hand axe s - a +0 quarterstaff Missiles c - 8 poisoned darts (quivered) Armour e - a +0 robe (worn) t - a +1 pair of gloves (worn) Magical Staves q - a staff of poison Jewellery o - a ring of positive energy (left hand) Wands r - a wand of quicksilver (12) Scrolls l - 2 scrolls of identify n - 3 scrolls of teleportation p - a scroll of noise {unknown} Potions f - 4 potions of curing g - a potion of lignification i - a potion of magic j - a potion of mutation k - a potion of cancellation Skills: + Level 1.1 Short Blades * Level 0.2 Staves * Level 2.0 Ranged Weapons + Level 3.3 Dodging * Level 4.1 Stealth * Level 4.4 Spellcasting * Level 5.2 Conjurations * Level 0.5 Poison Magic + Level 0.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 34% N/A 10% 3 d - Fulminant Prism Conj/Hex 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 5% N/A 16% 2 Wereblood Tmut 5% N/A 16% 2 Summon Guardian Golem Hex/Summ 5% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Iskenderun's Battlesphe Conj 29% 2d8 32% 5 Leda's Liquefaction Hex/Erth 2% N/A 69% 4 Lee's Rapid Deconstruct Erth 2% 3d5* 95% 5 Iron Shot Conj/Erth 8% 9d3 99% 6 Statue Form Tmut/Erth 3% N/A 100% 6 Orb of Destruction Conj 14% 9d7 100% 7 Spellforged Servitor Conj/Summ 8% N/A 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Your Ranged Weapons skill increases to level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 82% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 club. The gnoll barely misses you. The gnoll hits you with a +0 flail. The searing ray hits the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (82% to hit) The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 club. You die... ########## ...#....# ...?...# ......# ######### g.... ##.......# ... #........#######g### #........##...##g..##+## .#..............@)....[.. .#....................... .#....................... .##†......##'######'##..# .######'####... .# .# ................. .. . .................. ... .......###)###.... ... .###...# ... .### You could see 2 gnolls. Vanquished Creatures An ogre (D:3) 2 gnolls (D:4) 2 adders 2 worms 7 orcs 8 endoplasms 3 giant cockroaches 10 goblins 8 hobgoblins 2 jackals (D:1) 5 kobolds 4 quokkas 3 ball pythons 8 bats 3 frilled lizards 3 rats 71 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:3) 1 creature vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 174 | D:1 | Reached XP level 2. HP: 14/15 MP: 5/8 180 | D:1 | Learned a level 2 spell: Searing Ray 663 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 763 | D:2 | Noticed a great orb of eyes 1313 | D:2 | Learned a level 3 spell: Dazzling Flash 1412 | D:2 | Noticed a great orb of eyes 1413 | D:2 | Found a faded altar of an unknown god. 1416 | D:2 | Noticed a great orb of eyes 1416 | D:2 | Noticed a golden eye 1661 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/11 1748 | D:3 | Noticed an ogre 1755 | D:3 | Learned a level 4 spell: Fulminant Prism 1764 | D:3 | Killed an ogre 1765 | D:3 | Reached skill level 1 in Short Blades 1765 | D:3 | Reached skill level 1 in Ranged Weapons 1765 | D:3 | Reached skill level 5 in Conjurations 1765 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/13 2489 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms D:2: layout_rooms, hellmonk_ecumenical_altar_watching_god, hangedman_abyss_or_decor_lesser_grid D:3: layout_rooms, serial_curves, eino_curves_03, eino_curves_01 D:4: layout_gridville, nzn_overflow_gifts_of_might_and_magic, minmay_temple_entry_hall, gammafunk_ghost_abyssal_escape Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.1 Dodging | 3 | 3.3 Short Blades | 1 | 1.1 Ranged Weapons | 1 2 | 2.0 Spellcasting | 4 | 4.4 Conjurations | 5 | 5.2 Staves | | 0.2 Poison Magic | | 0.5 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Short sword | 6 | || 6 Dagger | 25 | 12 || 37 Fire: Sling | 20 | || 20 Cast: Magic Dart | 51 | 40 || 91 Searing Ray | 2 | 5 || 7 Fulminant Prism | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Scroll | 10 | || 10 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 17 | 2 || 19 Dodge: Dodged | 39 | 17 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2492 | 2347 | 145 | 143 | 1588 | 4 | 623.0 | Dungeon | 2492 | 2347 | 145 | 143 | 1588 | 4 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 870 daAuts D:3: 743 daAuts D:2: 741 daAuts D:4: 137 daAuts