Dungeon Crawl Stone Soup version 0.30-a0-930-gb9d0489357 (webtiles) character file. Game seed: 4266706514215800800 0 hgbash the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Mar 23, 2023. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (45 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 45, Time: 00:00:12 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of vulnerability {unknown} c - a scroll of magic mapping {unknown} Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History As you open the door, it creaks loudly! There is an open door here. A bat comes into view. You see here a scroll labelled ORCHEK HUMA. A quokka comes into view. You see here a scroll labelled OLEIFI WESK. b - a scroll labelled OLEIFI WESK The bat barely misses you. You see here a scroll labelled ORCHEK HUMA. c - a scroll labelled ORCHEK HUMA The bat hits you but does no damage. The bat hits you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. The bat barely misses you. The quokka bites you. The bat hits you. You barely miss the quokka. You grab the quokka. Your squeeze misses the quokka. You constrict the quokka. The bat hits you but does no damage. The quokka barely misses you. You barely miss the quokka. The quokka is lightly wounded. You constrict the quokka. The bat closely misses you. The quokka bites you. You tentacle-slap the quokka but do no damage. You squeeze the quokka, but do no damage. The quokka is moderately wounded. You constrict the quokka. The bat barely misses you. The quokka closely misses you. You tentacle-slap the quokka. The quokka is severely wounded. You constrict the quokka, but do no damage. The bat closely misses you. The quokka misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the quokka but do no damage. The quokka is severely wounded. You constrict the quokka. The bat misses you. The quokka closely misses you. The quokka bites you. You die... #.......# #.......# +.......# #.......# #.......# #.......# #.......# #.....r.## #.....b@.# #........# +........# #........# #........# ########.# #.# #.### #...# You could see a quokka and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 45 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 1 Tentacles || 1 Cast: Magic Dart || 1 Armour: Skin || 3 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 28 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 28 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts