Dungeon Crawl Stone Soup version 0.30-a0-949-g53dc5368d7 (webtiles) character file. Game seed: 6074537791584241184 132 hgbash the Conjurer (level 5, 0/34 HPs) Began as an Octopode Conjurer on Mar 27, 2023. Slain by a gnoll ... wielding a +0 spear (2 damage) ... on level 3 of the Dungeon. The game lasted 00:09:48 (1933 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1933, Time: 00:09:49 Health: 0/34 AC: 5 Str: 8 XL: 5 Next: 15% Magic: 7/9 EV: 13 Int: 20 God: Gold: 90 SH: 0 Dex: 11 Spells: 3/9 levels left rFire . . . SeeInvis . b - +1 dagger (venom) rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . i - +4 ring of protection rCorr . f - ring of protection from cold Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons b - a +1 dagger of venom (weapon) c - a +0 dagger d - a +0 flail Missiles h - 2 poisoned darts Jewellery f - a ring of protection from cold (right tentacle) i - a +4 ring of protection (left tentacle) Potions a - a potion of magic e - a potion of ambrosia g - 2 potions of curing {unknown} k - a potion of brilliance m - a potion of flight Skills: * Level 1.8 Fighting + Level 1.2 Short Blades + Level 2.2 Dodging * Level 4.0 Stealth + Level 0.8 Unarmed Combat * Level 2.7 Spellcasting * Level 4.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Dazzling Flash Conj/Hex 22% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll barely misses you. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is poisoned. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 club! The gnoll hits you from afar with a +0 spear. You hit the gnoll. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. Your Stealth skill increases to level 4! The gnoll hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 club; a gnoll corpse You hit the gnoll but do no damage. Your grab misses the gnoll. The gnoll barely misses you. The gnoll closely misses you. You barely miss the gnoll. You grab the gnoll. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (constricted by you, 100% to hit) The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) You constrict the gnoll, but do no damage. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ########## #...@gg..# #.######.# #. #.# #.# #. #.# #.# #. #.# #.# #. #############.# ##.# ### ##. ...........##.### #..# #.# #.. ................# #..#####.####.. ................# #.............. You could see 2 gnolls. Vanquished Creatures Robin (D:1) A gnoll (D:3) 2 adders (D:3) A dart slug (D:1) 2 orcs (D:2) 5 ball pythons 6 endoplasms 12 goblins 11 hobgoblins 8 jackals 8 kobolds 5 quokkas 6 bats 4 frilled lizards 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 76 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 282 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 285 | D:1 | Learned a level 2 spell: Searing Ray 289 | D:1 | Learned a level 3 spell: Dazzling Flash 422 | D:1 | Reached skill level 1 in Fighting 948 | D:2 | Noticed Robin 1002 | D:1 | Killed Robin 1003 | D:1 | Reached XP level 4. HP: 12/28 MP: 7/7 1008 | D:1 | Reached skill level 1 in Short Blades 1824 | D:3 | Reached XP level 5. HP: 33/34 MP: 9/9 1933 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_rooms, dreamdust_princess_corridor, st_stairs_4 D:2: layout_rooms, moated_statue, grunt_decor_junction, hex_large, uniq_robin D:3: layout_basic, gup_sewer_entry_bubbles Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.2 Dodging | | 2.2 Unarmed Combat | | 0.8 Spellcasting | | 2.7 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 91 | 57 || 148 Constrict | 28 | 19 || 47 Tentacles | 18 | 11 || 29 Punch | 2 | || 2 Cast: Magic Dart | 8 | 13 || 21 Searing Ray | | 1 || 1 Use: Scroll | | 7 || 7 Stab: Sleeping | 5 | 5 || 10 Armour: Skin | 19 | 19 || 38 Dodge: Dodged | 135 | 50 || 185 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1934 | 1888 | 46 | 424 | 859 | 3 | 644.7 | Dungeon | 1934 | 1888 | 46 | 424 | 859 | 3 | 644.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 735 daAuts D:3: 300 daAuts