Dungeon Crawl Stone Soup version 0.30-a0-996-ga6910c8ee8 (webtiles) character file. Game seed: 192782539975549734 49 hgbash the Conjurer (level 3, -5/22 HPs) Began as an Octopode Conjurer on Apr 4, 2023. Slain by Grinder (7 damage) ... on level 3 of the Dungeon. The game lasted 00:09:39 (1753 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1753, Time: 00:09:39 Health: -5/22 AC: 1 Str: 8 XL: 3 Next: 75% Magic: 2/6 EV: 13 Int: 20 God: Gold: 104 SH: 5 Dex: 10 Spells: 1/6 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + l - amulet of reflection rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 104 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - a +0 dagger of venom h - a +0 sling j - a +0 short sword p - a +0 whip of distortion Missiles k - 4 poisoned darts Jewellery l - an amulet of reflection (around mantle) Scrolls n - a scroll of silence Potions c - 2 potions of curing d - a potion of ambrosia {unknown} e - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} g - a potion of degeneration {unknown} o - a potion of invisibility {unknown} Skills: + Level 0.6 Fighting + Level 0.2 Short Blades + Level 0.4 Maces & Flails + Level 2.3 Dodging * Level 3.5 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations * Level 0.6 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Blink Tloc 10% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 40% 1d5 6% 1 Momentum Strike Conj/Tloc 24% 3d8 9% 2 Lesser Beckoning Tloc 10% N/A 17% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Swiftness Air 2% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Fulminant Prism Conj/Hex 5% 3d6 54% 4 Airstrike Air 1% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits Grinder. Grinder is lightly wounded. Grinder blinks! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder says, "I used to sell toenails on the black market." Without enough magic to sustain it, your searing ray dissipates. Magic courses through your body. You block Grinder's attack. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (moderately wounded, 75% to hit) The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Grinder says, "Wait up." Grinder barely misses you. The searing ray hits Grinder. Grinder is moderately wounded. Grinder barely misses you. The searing ray misses Grinder. Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is moderately wounded. You finish channelling your searing ray. Grinder hits you! You die... #.# #.# #.# #.# #.# #.# # #.# #>#### #.# #....# #.# #@# #.# #5# ###.### ##.## #.....####...##### #.#.#.##........... #.#....†.#...###### #.###.#####.## #.....# #.# #####.# #.# You could see Grinder. Vanquished Creatures An adder (D:3) 3 ball pythons 2 bats (D:2) 4 endoplasms (D:2) 2 giant cockroaches 3 goblins A hobgoblin (D:2) 9 jackals (D:2) 3 kobolds A quokka (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 296 | D:1 | Reached XP level 2. HP: 14/17 MP: 5/5 300 | D:1 | Learned a level 2 spell: Searing Ray 831 | D:1 | Learned a level 2 spell: Blink 1069 | D:2 | Reached XP level 3. HP: 20/22 MP: 6/6 1742 | D:3 | Noticed Grinder 1753 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_small, layout_basic, minmay_tiny_reverse_x D:2: layout_basic D:3: layout_loops_ring, lightli_temple_of_fire, nicolae_ru_awakened_eye, general_overflow_altar, minitemple, uniq_ijyb, uniq_robin, uniq_grinder Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Fighting | | 0.6 Short Blades | | 0.2 Maces & Flails | | 0.4 Dodging | | 2.3 Spellcasting | | 2.3 Conjurations | | 4.2 Translocations | | 0.6 Action || total ---------------------------++------- Melee: Club || 6 Tentacles || 9 Constrict || 10 Unarmed || 1 Mace || 32 Dagger || 2 Punch || 1 Cast: Magic Dart || 12 Searing Ray || 5 Use: Scroll || 5 Potion || 1 Stab: Sleeping || 4 Armour: Skin || 3 Dodge: Dodged || 37 Block: Other || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1764 | 1633 | 131 | 28 | 1274 | 3 | 588.0 | Dungeon | 1764 | 1633 | 131 | 28 | 1274 | 3 | 588.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 838 daAuts D:2: 817 daAuts D:3: 108 daAuts