Dungeon Crawl Stone Soup version 0.30-a0-1112-gfb780f5df6 (webtiles) character file. Game seed: 16540043140391285241 18 hgbash the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Apr 19, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:47 (430 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 430, Time: 00:02:47 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 5/5 EV: 13 Int: 18 God: Gold: 7 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . SeeInvis . b - +2 short sword (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, dopey 1, inability to read after injury 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 rapier b - a +2 short sword of holy wrath (weapon) Missiles c - 4 poisoned darts (quivered) Potions d - 2 potions of magic Skills: + Level 0.3 Fighting + Level 0.3 Throwing + Level 2.1 Dodging * Level 3.1 Stealth + Level 0.3 Unarmed Combat * Level 2.1 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 47% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Starburst Conj/Fire 4% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are dopey. (Int -2) You occasionally lose the ability to read scrolls when taking damage. Message History The jackal closely misses you. You hit the jackal but do no damage. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. You hit the endoplasm but do no damage. The jackal closely misses you. The endoplasm hits you. The jackal closely misses you. You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The jackal bites you. x2; The endoplasm closely misses you. A dart slug comes into view. You hit the endoplasm. The endoplasm is heavily wounded. The jackal barely misses you. The jackal misses you. The endoplasm closely misses you. The jackal bites you. x2 You hit the endoplasm. You kill the endoplasm! The jackal closely misses you. The jackal bites you. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You see here a jackal corpse. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You occasionally lose the ability to read scrolls when taking damage. You feel stupid. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you. You die... #########.# ..........# #### ..........#### ......# ............. ......# ...........##### ......# ................ ......# ........h...###### ......# ......w.h........# ......+ ........@.>.####.# ......# .................# ......# ............###### ......# #########.....# ......######## #..##.# ......#......# #..##.#### .............# #..##....# .##..........+ ...#####.######## .##..........#####.# #.......... You could see a dart slug and 2 jackals. Vanquished Creatures A ball python (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 3 frilled lizards (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 88 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 91 | D:1 | Learned a level 2 spell: Searing Ray 429 | D:1 | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 429 | D:1 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 430 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Fighting | | 0.3 Throwing | | 0.3 Dodging | | 2.1 Unarmed Combat | | 0.3 Spellcasting | | 2.1 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Short sword || 32 Constrict || 5 Unarmed || 3 Tentacles || 4 Throw: Dart || 6 Cast: Magic Dart || 3 Use: Potion || 1 Stab: Sleeping || 5 Armour: Skin || 6 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 429 | 429 | 0 | 0 | 264 | 1 | 429.0 | Dungeon | 429 | 429 | 0 | 0 | 264 | 1 | 429.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 429 daAuts