Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 7484411161065175063 40 hgbash the Conjurer (level 3, 0/20 HPs) Began as a Deep Elf Conjurer on Apr 23, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:06:40 (951 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 951, Time: 00:06:41 Health: 0/20 AC: 3 Str: 6 XL: 3 Next: 30% Magic: 5/10 EV: 12 Int: 22 God: Gold: 28 SH: 0 Dex: 13 Spells: 3/9 levels left rFire + . . l - +0 mace rCold + . . (no shield) rNeg + . . e - +1 robe {rN+} rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -2), resistant A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons b - a +0 short sword l - a +0 mace (weapon) Armour e - a +1 robe of positive energy (worn) Scrolls f - 3 scrolls of amnesia {unknown} g - a scroll of fear {unknown} i - a scroll of magic mapping {unknown} Potions c - a potion of magic Skills: + Level 0.4 Fighting + Level 0.3 Short Blades + Level 0.1 Maces & Flails + Level 2.7 Dodging * Level 3.2 Stealth * Level 3.5 Spellcasting * Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Dazzling Flash Conj/Hex 28% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 19% 2 Ozocubu's Armour Ice 3% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dispel Undead Necr 3% 3d7 75% 4 Metabolic Englaciation Hex/Ice 1% N/A 97% 5 Death Channel Necr 1% N/A 100% 6 Simulacrum Ice/Necr 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The adder poisons you! The adder attacks as you move away! The adder barely misses you. You feel very sick. The bat closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The bat barely misses you. The adder closely misses you. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (66% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. The adder barely misses you. The searing ray hits the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. The bat misses you. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The bat hits you but does no damage. The frilled lizard bites you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (66% to hit) The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) You die... #....... ###....... ######......... #......#....... ###########....######.### #.........#....# ##...# #.........#...## #.>### #.............# #..# #.....w.@.#...# #..# .###......†b.....####..##### ......................<..... ..###.....###########....... #.#...# ##......# ...#.#.# #...#.### .... #...# ##......# ..... ..### ####...†.<.# ...# ...# ........##.# You could see a worm and a bat. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 bats 2 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) 5 ball pythons 4 frilled lizards 2 kobolds (D:1) A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 39 | D:1 | Found a faded altar of an unknown god. 106 | D:1 | Reached XP level 2. HP: 6/15 MP: 2/8 109 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:2 | Reached XP level 3. HP: 15/20 MP: 2/10 822 | D:2 | Learned a level 3 spell: Dazzling Flash 950 | D:2 | HP: 1/20 [poisoned by an adder] 951 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, ebering_ecumenical_altar_mist, minmay_tree_intersection D:2: minmay_evil_eye, layout_rooms, minmay_misc_feat_x Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.4 Short Blades | | 0.3 Maces & Flails | | 0.1 Dodging | | 2.7 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 28 Mace || 27 Whip || 2 Short sword || 1 Cast: Magic Dart || 15 Searing Ray || 3 Use: Potion || 1 Stab: Sleeping || 4 Armour: Robe || 19 Dodge: Dodged || 60 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 958 | 904 | 54 | 0 | 620 | 2 | 479.0 | Dungeon | 958 | 904 | 54 | 0 | 620 | 2 | 479.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 173 daAuts