Dungeon Crawl Stone Soup version 0.30-a0-1124-g6e8f0f562f (webtiles) character file. Game seed: 11561681516415802820 44 hgbash the Conjurer (level 3, -3/20 HPs) Began as a Deep Elf Conjurer on Apr 23, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:37 (1525 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 1525, Time: 00:06:38 Health: -3/20 AC: 2 Str: 12 XL: 3 Next: 41% Magic: 10/10 EV: 12 Int: 22 God: Gold: 84 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . f - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) b - a +0 dagger of freezing e - a +0 short sword i - a +0 dagger Missiles k - 6 poisoned darts (quivered) Armour f - a +0 robe (worn) Magical Staves l - a staff of air Jewellery d - a +6 ring of strength (left hand) Potions c - 3 potions of curing g - 2 potions of heal wounds h - 2 potions of magic Skills: + Level 0.4 Fighting + Level 0.1 Axes + Level 0.2 Throwing + Level 2.7 Dodging * Level 3.2 Stealth * Level 3.7 Spellcasting * Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: an endoplasm (severely wounded, 98% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The endoplasm barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Your magical contamination has completely faded away. c - 3 potions of curing (gained 1) g - 2 potions of heal wounds (gained 1) There is a stone staircase leading down here. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin. You kill the hobgoblin! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! A goblin and 2 gnolls come into view. The gnoll moves out of view. Found a glowing scarf. Found a stone staircase leading up. The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. The gnoll closely misses you. The goblin barely misses you. The goblin closely misses you. The gnoll attacks as you move away! The gnoll barely misses you. The gnoll hits you with a +0 club. The gnoll attacks as you move away! The gnoll barely misses you. The goblin attacks as you move away! The goblin hits you with a +0 dagger. There is a stone staircase leading up here. The goblin completely misses you. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... .. #........#.... #...... #.#........... #.[...###............. #.................#... .....##..#.#.##..#... .............#..#... ..#####..#.......#..#... .......gg............... #..@gg..........#... #...g........##.#### ###.............##.. ....#.............. ##...#.......###.... #.#....###...##.... ..#..#.##.......... #####..............# #............... You could see 4 gnolls and a goblin. Vanquished Creatures 5 orcs (D:2) 5 bats 6 endoplasms 5 giant cockroaches 3 goblins A hobgoblin (D:2) 3 ball pythons A frilled lizard (D:1) 2 kobolds (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 315 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 346 | D:1 | Learned a level 2 spell: Searing Ray 387 | D:1 | Found a faded altar of an unknown god. 1119 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/10 1525 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, basic_ecumenical_altar D:2: layout_rooms, basic_altar, nicolae_figureground_pulse Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.2 Fighting | | 0.4 Axes | | 0.1 Throwing | | 0.2 Dodging | | 2.7 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Hand axe || 24 Club || 4 Punch || 1 Cast: Magic Dart || 19 Searing Ray || 6 Use: Scroll || 2 Stab: Sleeping || 7 Armour: Robe || 6 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1532 | 1515 | 17 | 0 | 1152 | 2 | 766.0 | Dungeon | 1532 | 1515 | 17 | 0 | 1152 | 2 | 766.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1017 daAuts D:2: 515 daAuts