Dungeon Crawl Stone Soup version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 8461647190219029752 45 hgbash the Conjurer (level 3, -1/22 HPs) Began as an Octopode Conjurer on Apr 26, 2023. Slain by Ijyb ... wielding a +6 club (8 damage) ... on level 3 of the Dungeon. The game lasted 00:07:31 (1440 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 1440, Time: 00:07:32 Health: -1/22 AC: 1 Str: 8 XL: 3 Next: 64% Magic: 4/6 EV: 13 Int: 20 God: Gold: 118 SH: 0 Dex: 10 Spells: 0/6 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . m - amulet of magic regeneration rElec . l - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.50/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) b - a +0 rapier of freezing e - a +0 mace Missiles f - 3 curare-tipped darts (quivered) Jewellery l - a ring of wizardry (left tentacle) m - an amulet of magic regeneration (around mantle) Scrolls g - a scroll of silence i - 2 scrolls of amnesia Potions c - a potion of degeneration {unknown} d - a potion of magic h - a potion of attraction {unknown} j - 4 potions of curing {unknown} k - a potion of lignification {unknown} Skills: + Level 0.7 Fighting + Level 0.7 Short Blades - Level 0.6 Polearms + Level 0.0(0.3) Staves + Level 2.1 Dodging * Level 3.3 Stealth * Level 2.4 Spellcasting * Level 4.2 Conjurations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 c - Dazzling Flash Conj/Hex 20% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 5% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. A rat comes into view. The helpless rat fails to defend itself. You thump the rat! You kill the rat! You see here a rat corpse. Ijyb the Twisted Goblin comes into view. She is wielding a +6 club and carrying a wand of flame (12). Found 3 scrolls labelled IJIYLU SOBLOOPH. The helpless Ijyb fails to defend herself. You hit Ijyb. You grab Ijyb. You squeeze Ijyb, but do no damage. Ijyb is lightly wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +6 club! You hit Ijyb. Ijyb is lightly wounded. You constrict Ijyb. Ijyb hits you with a +6 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +6 club, wearing a +0 ring mail and carrying a wand of flame (12) (moderately wounded, constricted by you, 100% to hit) The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. (Press . to maintain the ray.) You constrict Ijyb. Ijyb barely misses you. The searing ray hits Ijyb! Ijyb is severely wounded. You constrict Ijyb, but do no damage. Ijyb hits you with a +6 club! You die... ### ..#.# #.#.# # #.#.#.# ###.#.#.### #.g........ #..@......? #.......... #.......... #.......... #.......... ###.####### #.# #.# ################.# You could see Ijyb. Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats 4 endoplasms A giant cockroach (D:1) 4 hobgoblins 3 kobolds A quokka (D:1) 7 ball pythons (D:1) 2 frilled lizards (D:1) 3 goblins 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 167 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 170 | D:1 | Learned a level 2 spell: Searing Ray 514 | D:1 | Reached XP level 3. HP: 22/22 MP: 6/6 518 | D:1 | Learned a level 3 spell: Dazzling Flash 1430 | D:3 | Noticed Ijyb 1440 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minmay_small_reverse_x D:2: wander_river, layout_rooms D:3: layout_basic, mainiacjoe_overflow_catwalk_spiral, yredelemnul_forgotten_temple_becter, grunt_gozag_statues, uniq_terence, uniq_jessica, uniq_natasha, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Fighting | | 0.7 Short Blades | | 0.7 Polearms | | 0.6 Dodging | | 2.1 Spellcasting | | 2.4 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Spear || 55 Constrict || 19 Tentacles || 14 Punch || 1 Quarterstaff || 19 Cast: Searing Ray || 1 Use: Scroll || 5 Stab: Sleeping || 9 Armour: Skin || 5 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1448 | 1306 | 142 | 32 | 867 | 3 | 482.7 | Dungeon | 1448 | 1306 | 142 | 32 | 867 | 3 | 482.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 439 daAuts D:3: 56 daAuts