Dungeon Crawl Stone Soup version 0.30-a0-1164-ge08a67761e (webtiles) character file. Game seed: 420064269748375401 65 hgbash the Sneak (level 4, 0/28 HPs) Began as an Octopode Fire Elementalist on Apr 29, 2023. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:51 (1305 turns). hgbash the Sneak (Octopode Fire Elementalist) Turns: 1305, Time: 00:04:51 Health: 0/28 AC: 1 Str: 9 XL: 4 Next: 13% Magic: 4/7 EV: 13 Int: 17 God: Gold: 180 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . j - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of willpower rCorr . (no ring) SInv . (no ring) Will +.... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 180 gold pieces. Inventory: Hand Weapons a - a +0 club b - a +0 dagger j - a +0 whip (weapon) Armour r - the +5 Storm Queen's Shield {shock, Fly rElec} (You found it on level 2 of the Dungeon) Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. Jewellery e - a ring of willpower (left tentacle) Wands n - a wand of flame (9) Scrolls f - a scroll of teleportation {unknown} h - 3 scrolls of blinking {unknown} i - a scroll of magic mapping {unknown} k - 2 scrolls of poison {unknown} m - a scroll of immolation {unknown} q - a scroll of torment {unknown} Potions c - a potion of heal wounds {unknown} d - a potion of magic g - 2 potions of haste {unknown} l - 2 potions of mutation {unknown} o - a potion of might {unknown} p - a potion of berserk rage {unknown} Skills: + Level 1.0 Fighting + Level 0.9 Maces & Flails + Level 2.3 Dodging * Level 3.5 Stealth * Level 2.4 Spellcasting * Level 1.6 Conjurations * Level 3.3 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 7% N/A 28% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 28% 3 Flame Wave Conj/Fire 10% 2d6 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History r - the +5 Storm Queen's Shield {shock, Fly rElec} Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! The foxfire hits the worm. The worm is lightly wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is lightly wounded. The foxfire hits the worm. The worm is moderately wounded. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is moderately wounded. The foxfire hits the worm but does no damage. The worm is moderately wounded. The worm bites you! You hit the worm. Your grab misses the worm. The worm is heavily wounded. You hit the worm. Your grab misses the worm. The worm is severely wounded. The worm barely misses you. The rat barely misses you. You hit the worm but do no damage. You grab the worm. The worm is heavily wounded. You constrict the worm. The rat bites you. The worm bites you! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You constrict the worm. The rat bites you. You constrict the worm. The foxfire hits the rat. You kill the rat! The foxfire hits the worm. The worm is severely wounded. The worm bites you! You die... ### #....# ..## #....# ...# #....# ...# #....######### .#.# #............# .#.###...........†#### ...................... .#.###...........w## .#.# #.........§@.# .#.# #####...###### ##.# #...# ...# #...# ...## #...# ##..# #...# ##.# ##### #.# #.# You could see a worm. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 dart slugs 3 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 4 goblins 2 hobgoblins A quokka (D:1) A frilled lizard (D:2) A kobold (D:1) 3 rats 25 creatures vanquished. Vanquished Creatures (others) 35 foxfires 35 creatures vanquished. Grand Total: 60 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 320 | D:1 | Found a faded altar of an unknown god. 966 | D:2 | Learned a level 2 spell: Scorch 1036 | D:2 | Reached XP level 3. HP: 22/22 MP: 6/6 1074 | D:2 | Noticed Jessica 1084 | D:2 | Killed Jessica 1085 | D:2 | Reached skill level 1 in Fighting 1085 | D:2 | Reached XP level 4. HP: 7/28 MP: 4/7 1283 | D:2 | Found the +5 Storm Queen's Shield {shock, Fly rElec} 1305 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, hellmonk_ecumenical_altar_heavens_door, dreamdust_wishing_well, st_stairs_3 D:2: layout_basic, roderic_cross_of_infinity, item_on_display_a, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.5 Fighting | 1 | 1.0 Maces & Flails | | 0.9 Dodging | | 2.3 Spellcasting | | 2.4 Conjurations | | 1.6 Fire Magic | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 13 | || 13 Tentacles | 10 | 1 || 11 Unarmed | 6 | || 6 Constrict | 8 | 2 || 10 Whip | 12 | 4 || 16 Cast: Foxfire | 15 | 4 || 19 Scorch | 2 | || 2 Stab: Sleeping | 7 | 1 || 8 Armour: Skin | 3 | || 3 Dodge: Dodged | 24 | 2 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1308 | 1301 | 7 | 0 | 1049 | 2 | 654.0 | Dungeon | 1308 | 1301 | 7 | 0 | 1049 | 2 | 654.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 948 daAuts D:2: 360 daAuts