Dungeon Crawl Stone Soup version 0.31-a0-1-g4198be8af4 (webtiles) character file. Game seed: 14374578245521634089 39 hgbash the Conjurer (level 3, 0/20 HPs) Began as a Gargoyle Conjurer on May 2, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:04 (1284 turns). hgbash the Conjurer (Gargoyle Conjurer) Turns: 1284, Time: 00:04:05 Health: 0/20 AC: 5 Str: 10 XL: 3 Next: 47% Magic: 0/6 EV: 11 Int: 20 God: Gold: 52 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . b - +0 short sword rCold . . . (no shield) rNeg + . . e - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 club b - a +0 short sword (weapon) c - a +0 sling k - a +0 spear Armour e - a +0 robe (worn) Scrolls g - a scroll of amnesia {unknown} i - a scroll of identify {unknown} l - a scroll of blinking {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of magic h - a potion of brilliance {unknown} j - a potion of invisibility {unknown} Skills: + Level 0.6 Fighting + Level 0.3 Maces & Flails + Level 1.8 Dodging * Level 2.8 Stealth - Level 0.2 Unarmed Combat * Level 2.4 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 17% 3 Vhi's Electric Charge Tloc/Air 4% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Arcjolt Conj/Air 5% 1d15 85% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is almost dead. The gnoll misses you. You barely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. You die... #..#..#..# #..##.#..# #........# ## ##.......# #.. #######.#### .... #.......# #.... #.#.##.## ..$...##.#.##.# #....)†g@..##.# #.######.####.# #... ..# ######## You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A ball python (D:1) 2 bats (D:1) 2 endoplasms 2 giant cockroaches 3 goblins (D:1) A quokka (D:1) A frilled lizard (D:1) 4 kobolds 3 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 521 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 530 | D:1 | Learned a level 2 spell: Searing Ray 1157 | D:2 | Found Nyvahef's Jewellery Shop. 1273 | D:2 | Reached XP level 3. HP: 16/20 MP: 0/6 1284 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic D:2: layout_loops_cross, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 11 Short sword || 37 Punch || 1 Cast: Magic Dart || 18 Searing Ray || 4 Armour: Robe || 15 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1282 | 1274 | 8 | 0 | 1055 | 2 | 641.0 | Dungeon | 1282 | 1274 | 8 | 0 | 1055 | 2 | 641.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1156 daAuts D:2: 126 daAuts