Dungeon Crawl Stone Soup version 0.31-a0-108-gdf935468f2 (webtiles) character file. Game seed: 9949505069743448939 14 hgbash the Conjurer (level 2, -5/16 HPs) Began as a Gargoyle Conjurer on May 27, 2023. Slain by Terence ... wielding a +3 vampiric hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:24 (792 turns). hgbash the Conjurer (Gargoyle Conjurer) Turns: 792, Time: 00:03:26 Health: -5/16 AC: 5 Str: 10 XL: 2 Next: 45% Magic: 0/5 EV: 11 Int: 18 God: Gold: 123 SH: 0 Dex: 8 Spells: 0/5 levels left rFire . . . d - +0 whip rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of fear {unknown} f - 3 scrolls of poison {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic Skills: + Level 0.3 Fighting + Level 0.2 Maces & Flails + Level 1.6 Dodging * Level 2.5 Stealth - Level 0.2 Unarmed Combat * Level 2.1 Spellcasting * Level 4.5 Conjurations * Level 0.3 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Blink Tloc 6% N/A 24% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 22% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Manifold Assault Tloc 3% N/A 83% 4 Storm Form Tmut/Air 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You kill the goblin! Terence attacks as you move away! Terence hits you with a +3 vampiric hand axe. Terence drinks a potion. Terence goes berserk! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. HP restored. Done exploring. You can't go down here! There is a stone staircase leading down here. You climb downwards. Level annotation: Terence Terence closely misses you. Terence hits you with a +3 vampiric hand axe! Terence hits you with a +3 vampiric hand axe. There is a stone staircase leading up here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +3 vampiric hand axe and wearing a +0 chain mail (berserk, 84% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) Terence closely misses you. The searing ray misses Terence. Terence completely misses you. Terence barely misses you. The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +3 vampiric hand axe. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is moderately wounded. You finish channelling your searing ray. Terence hits you with a +3 vampiric hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +3 vampiric hand axe. You die... ...:.....### ### ......=..>.##!... ................ #.............? #.......<..... #...)......... #............. #.....@....... #.....@....... ##............ ##.....##.... ####### ##. You could see Terence (berserk). Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 3 endoplasms (D:1) A goblin (D:2) 2 hobgoblins (D:1) A kobold (D:1) 2 frilled lizards (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 407 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/5 410 | D:1 | Learned a level 2 spell: Searing Ray 413 | D:1 | Learned a level 2 spell: Blink 491 | D:1 | Found a faded altar of an unknown god. 771 | D:2 | Noticed Terence 792 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, hellmonk_ecumenical_altar_lost_god, grunt_decor_arrowhead, dreamdust_wishing_well D:2: layout_rooms, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 16 Whip || 13 Cast: Magic Dart || 11 Searing Ray || 1 Stab: Sleeping || 2 Armour: Robe || 27 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 793 | 782 | 11 | 0 | 593 | 2 | 396.5 | Dungeon | 793 | 782 | 11 | 0 | 593 | 2 | 396.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 780 daAuts D:2: 13 daAuts