Dungeon Crawl Stone Soup version 0.31-a0-219-g8d62b2e7bb (webtiles) character file. Game seed: 16858386659645155389 56 hgbash the Grave Robber (level 3, -6/20 HPs) Began as a Deep Elf Necromancer on July 3, 2023. Mangled by a worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:08:30 (1773 turns). hgbash the Grave Robber (Deep Elf Necromancer) Turns: 1773, Time: 00:08:31 Health: -6/20 AC: 2 Str: 7 XL: 3 Next: 71% Magic: 5/10 EV: 12 Int: 19 God: Gold: 69 SH: 0 Dex: 15 Spells: 6/10 levels left rFire . . . e - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +0 club e - a +0 whip (weapon) n - the +6 dagger "Sure" {spect, rF+ Str+2 Int-4 Dex+3} (You found it on level 2 of the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rF: It protects you from fire. Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy Scrolls d - a scroll of acquirement {unknown} f - a scroll of teleportation {unknown} h - 4 scrolls of identify {unknown} i - 2 scrolls of poison {unknown} j - a scroll of fog {unknown} l - a scroll of brand weapon {unknown} m - a scroll of blinking {unknown} Potions b - a potion of magic k - a potion of brilliance {unknown} o - a potion of lignification {unknown} Skills: + Level 0.8 Fighting - Level 2.4 Dodging + Level 3.0 Stealth * Level 4.1 Spellcasting * Level 5.5 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 96% 1d8 1% 1 b - Vampiric Draining Necr 24% 2d7 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 14% 1 Animate Dead Necr 24% N/A 14% 4 Passwall Tmut/Erth 2% N/A 21% 2 Agony Necr 24% N/A 36% 5 Inner Flame Hex/Fire 3% N/A 38% 3 Stone Arrow Conj/Erth 6% 3d7 38% 3 Flame Wave Conj/Fire 3% 2d5 80% 4 Sticky Flame Conj/Fire 3% 2d3 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Message History Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (chance to affect: 88%) The worm writhes in agony. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? Aiming: Vampiric Draining (quite dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm barely misses you. Casting: Vampiric Draining (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, chance to affect: 88%) The worm barely resists. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, chance to affect: 88%) The worm writhes in agony. The worm bites you! Ouch! That really hurt! You hit the worm. The worm is severely wounded. You hit the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You hit the worm but do no damage. The worm is almost dead. The worm bites you! You die... #...# ## #.#...# #...# #.##.#.#... ##...##.#.....#... .......###..###.#. #.........#.....#. #.............###. .#######....♣♣..##....... .......w..♣..♣....###..## #####.##@.♣♣....#.# .... # ##...♣....#.##..... #.................) #.........#.##..... #..#...#....# ##.......#<.# #######....# ##.#.# .... You could see a worm. Vanquished Creatures A gnoll (D:2) A worm (D:2) 5 ball pythons 3 endoplasms (D:1) 3 goblins 3 hobgoblins (D:1) 6 jackals (D:1) 4 quokkas 4 bats 6 kobolds 3 rats 39 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 1 creature vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 60 | D:1 | Reached skill level 5 in Necromancy 141 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 599 | D:1 | Reached XP level 3. HP: 17/20 MP: 7/10 603 | D:1 | Learned a level 3 spell: Vampiric Draining 679 | D:1 | Found Qeuhat's Armour Shop. 1186 | D:1 | Found Qeuhat's Armour Shop. 1745 | D:2 | Identified the +6 dagger "Sure" {spect, rF+ Str+2 Int-4 | Dex+3} 1772 | D:2 | HP: 1/20 [worm (8)] 1773 | D:2 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_cross, serial_shops, shop, st_stairs_12, minmay_ruptured D:2: layout_loops_ring, chequers_ecumenical_altar_simple, chequers_garden, hangedman_abyss_or_decor_stabs, minmay_circle_x, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.5 Spellcasting | 4 | 4.1 Stealth | 3 | 3.0 Fighting | | 0.8 Dodging | | 2.4 Action || total ---------------------------++------- Melee: Whip || 18 Cast: Necrotise || 52 Vampiric Draining || 3 Stab: Sleeping || 3 Armour: Robe || 6 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1773 | 1740 | 33 | 0 | 1436 | 2 | 886.5 | Dungeon | 1773 | 1740 | 33 | 0 | 1436 | 2 | 886.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1507 daAuts D:2: 265 daAuts