Dungeon Crawl Stone Soup version 0.31-a0-360-gb3e1d13bf4 (webtiles) character file. Game seed: 11078221715139001571 168 hgbash the Conjurer (level 5, -10/34 HPs) Began as an Octopode Conjurer on July 26, 2023. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 4 of the Dungeon. The game lasted 00:11:56 (3017 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 3017, Time: 00:11:57 Health: -10/34 AC: 1 Str: 8 XL: 5 Next: 48% Magic: 2/9 EV: 13 Int: 21 God: Gold: 220 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . b - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 220 gold pieces. Inventory: Hand Weapons a - a +0 hand axe b - a +0 dagger (weapon) e - a +0 whip n - a +0 flail p - a +0 halberd r - a +0 short sword Missiles d - 11 poisoned darts (quivered) m - a throwing net Magical Staves o - a staff of earth Scrolls f - 2 scrolls of poison q - a scroll of summoning Potions c - a potion of might {unknown} g - a potion of invisibility {unknown} h - a potion of enlightenment {unknown} i - a potion of mutation {unknown} j - 2 potions of curing {unknown} k - a potion of magic l - 2 potions of resistance {unknown} Skills: * Level 2.0 Fighting - Level 2.0 Dodging + Level 3.8 Stealth * Level 3.0 Spellcasting * Level 4.6 Conjurations * Level 1.6 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 48% 1d6 5% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Swiftness Air 3% N/A 36% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Airstrike Air 1% 2d(1-17) 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Blork the orc Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 morningstar and wearing a +0 leather armour (78% to hit) The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) Blork the orc shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc priest casts a cantrip, but nothing happens. The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc wizard. The orc wizard is heavily wounded. The searing ray misses the orc priest. The searing ray hits Blork the orc. Blork the orc is lightly wounded. You finish channelling your searing ray. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, 72% to hit) The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... #### #.. #.# #†# #.# #.# #.# ## #.#####.#####...## #.....<...@)oo.... #######.#####...## #.# ## #.# #.. ### You could see Blork the orc and an orc priest. Vanquished Creatures An orc wizard (D:4) 3 gnolls (D:3) 8 adders A worm (D:2) A dart slug (D:1) 3 orcs 7 endoplasms 4 giant cockroaches 8 goblins 4 hobgoblins 2 jackals (D:3) A quokka (D:2) 9 ball pythons 3 bats 3 frilled lizards 3 kobolds 4 rats 65 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:3) 1 creature vanquished. Grand Total: 66 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 99 | D:1 | Reached XP level 2. HP: 17/18 MP: 0/5 102 | D:1 | Learned a level 2 spell: Searing Ray 927 | D:1 | Reached XP level 3. HP: 19/22 MP: 6/6 1171 | D:1 | Reached skill level 1 in Fighting 1374 | D:2 | Reached skill level 1 in Shapeshifting 1394 | D:2 | Reached XP level 4. HP: 28/28 MP: 7/7 2225 | D:3 | Reached XP level 5. HP: 34/34 MP: 0/9 2379 | D:3 | Identified the +2 ring mail of the Mertaur {rC+ Will+ | Str-3} 2604 | D:3 | Found a faded altar of an unknown god. 3011 | D:4 | Noticed Blork the orc 3016 | D:4 | HP: 1/34 [orc wizard/+0 dagger (3)] 3017 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic D:2: layout_rooms D:3: layout_loops_ring, basic_ecumenical_altar, corexii_leaking_fountain D:4: layout_loops_ring, nicolae_yredelemnul_corpse_copse, serial_shops, nicolae_shop_bloodbath_and_beyond, uniq_blork_the_orc Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.8 Fighting | 1 2 | 2.0 Shapeshifting | 1 | 1.6 Spellcasting | 3 | 3.0 Dodging | | 2.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Constrict | 13 | 7 || 20 Tentacles | 12 | 4 || 16 Dagger | 26 | 32 || 58 Cast: Magic Dart | 21 | 2 || 23 Searing Ray | 1 | 12 || 13 Use: Scroll | | 6 || 6 Stab: Sleeping | 4 | 5 || 9 Armour: Skin | 2 | || 2 Dodge: Dodged | 39 | 23 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3016 | 2833 | 183 | 70 | 2158 | 4 | 754.0 | Dungeon | 3016 | 2833 | 183 | 70 | 2158 | 4 | 754.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1201 daAuts D:3: 1043 daAuts D:2: 735 daAuts D:4: 36 daAuts