Dungeon Crawl Stone Soup version 0.31-a0-426-g3a05650e59 (webtiles) character file. Game seed: 10717090789030613368 3 hgbash the Conjurer (level 1, 0/10 HPs) Began as a Gargoyle Conjurer on July 30, 2023. Slain by a hobgoblin ... wielding a +0 mace (10 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (124 turns). hgbash the Conjurer (Gargoyle Conjurer) Turns: 124, Time: 00:01:22 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 50% Magic: 3/3 EV: 11 Int: 18 God: Gold: 16 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting - Level 1.5 Dodging - Level 2.2 Stealth * Level 2.1 Spellcasting + Level 4.4 Conjurations * Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! A bat comes into view. Things that are here: a +0 club; a goblin corpse c - a +0 club c - a +0 club (weapon) The bat misses you. You barely miss the bat. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! Things that are here: a bat corpse; a goblin corpse Found an escape hatch in the floor. A hobgoblin comes into view. It is wielding a +0 mace. The hobgoblin shouts! A bat comes into view. A rat comes into view. The bat moves out of view. An endoplasm comes into view. A dart slug comes into view. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. The rat completely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The bat hits you but does no damage. The hobgoblin hits you but does no damage. The rat bites you but does no damage. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The bat hits you but does no damage. x2; The hobgoblin barely misses you. The bat closely misses you. The rat closely misses you. The hobgoblin hits you with a +0 mace! Ouch! That really hurt! You die... #........# #........####. #............. #..###........ #..# #........ #..# #..#####. #..###..# #....b..# #....@>.# #...Jrg.# #..##...# #.. #...# #. ....w # ...... ........ ######### You could see a dart slug, an endoplasm, a hobgoblin, a bat and a rat. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 124 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 8 Club || 5 Cast: Magic Dart || 6 Armour: Robe || 7 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 124 | 124 | 0 | 0 | 78 | 1 | 124.0 | Dungeon | 124 | 124 | 0 | 0 | 78 | 1 | 124.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 124 daAuts