Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 7764117040328371481 4 hgbash the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Aug 29, 2023. Slain by a frilled lizard (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:01 (138 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 138, Time: 00:01:02 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 5/6 EV: 12 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . c - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of air (weapon) Potions b - a potion of magic Skills: + Level 0.0 Staves + Level 2.5 Dodging + Level 2.5 Stealth * Level 3.1 Spellcasting * Level 4.4 Conjurations + Level 0.0 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! HP restored. Things that are here: a hobgoblin corpse; a quokka corpse You see here 5 stones. You now have 24 gold pieces (gained 11). You see here a +0 dagger of venom. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear an angry hiss. A frilled lizard comes into view. An endoplasm comes into view. The endoplasm quivers. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin misses you. You closely miss the goblin. The goblin is moderately wounded. An endoplasm comes into view. The goblin hits you with a +0 club. The goblin closely misses you. The endoplasm quivers. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you but does no damage. The frilled lizard bites you. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin hits you but does no damage. The frilled lizard bites you. You die... ..##........ ##...#..# #.....#####. ...#.... ...####. .....$ '###.... #....## .'...... +..... '###.... ###...## .# ...####. ####......#..# .#..†.#####.....l#JJ...# #..##...(....#..@g#....# .#..##....###..##.#####.# ###.###..###....### ### ##.# ####.## ...# #.)# #.#.......## #.########. #. #. .# You could see 2 endoplasms, a goblin and a frilled lizard. Vanquished Creatures 2 hobgoblins (D:1) A quokka (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 138 | D:1 | Slain by a frilled lizard Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_loops_ring, kennysheep_crisscross Action || total ---------------------------++------- Melee: Staff || 10 Cast: Magic Dart || 8 Armour: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 139 | 139 | 0 | 0 | 91 | 1 | 139.0 | Dungeon | 139 | 139 | 0 | 0 | 91 | 1 | 139.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 139 daAuts