Dungeon Crawl Stone Soup version 0.31-a0-640-g39d97e502b (webtiles) character file. Game seed: 7003674958362440397 46 hgbash the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Aug 29, 2023. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:04 (665 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 665, Time: 00:03:04 Health: -1/19 AC: 3 Str: 6 XL: 3 Next: 46% Magic: 7/10 EV: 12 Int: 22 God: Gold: 20 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . f - +0 flail rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons f - a +0 flail (weapon) Armour a - a +0 robe (worn) g - a +0 pair of gloves (worn) Talismans h - a maw talisman Scrolls d - 2 scrolls of identify {unknown} e - a scroll of fear {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth * Level 3.9 Spellcasting * Level 4.9 Conjurations * Level 0.3 Hexes * Level 0.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Alistair's Intoxication Tmut/Pois 2% N/A 97% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 97% 5 Eringya's Noxious Bog Tmut/Pois 2% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The dart slug launches a dart at you. The slug dart misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (moderately wounded, 100% to hit) The searing ray hits the dart slug! You kill the dart slug! (Press . to maintain the ray.) Your Stealth skill increases to level 3! You see here a dart slug corpse. 2 gnolls come into view. A gnoll comes into view. It is wielding a +0 halberd. Found Great Wizards, Vol. II. The gnoll shouts! A kobold comes into view. It is wielding a +0 whip. The gnoll attacks as it pursues you! The gnoll barely misses you. You see here Great Wizards, Vol. II. You pick up Great Wizards, Vol. II and begin reading... You add the spells Alistair's Intoxication, Borgnjor's Vile Clutch and Eringya's Noxious Bog to your library. The gnoll hits you with a +0 whip. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. The gnoll hits you with a +0 whip. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The kobold shouts! You hear a shout! The gnoll hits you with a +0 whip. You hear a shout! The searing ray misses the gnoll. x2; The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... ########### ##.........#### ##.............# ###...#.#.#.#.#.#. #...#............. #####.##.#.#.#.#.#.#.# #.....##.............. #@#.#†#.#.#.#.#.#. #g#............... ##g.#.#.#.#.#.#.#.# #.................. #.g#.#.#.#.#.#.#.#. #..K............... #.#.#.#.#.#.#.#.#.# .................... ###..#.#.#.#.#.#.#.#. You could see 3 gnolls and a kobold. Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs (D:2) An endoplasm (D:1) 3 hobgoblins A quokka (D:2) 2 bats A frilled lizard (D:2) A kobold (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 162 | D:2 | Reached XP level 2. HP: 10/15 MP: 1/8 255 | D:2 | Learned a level 2 spell: Searing Ray 309 | D:2 | Noticed Terence 325 | D:2 | Killed Terence 326 | D:2 | Reached XP level 3. HP: 3/19 MP: 1/10 532 | D:2 | Learned a level 3 spell: Dazzling Flash 665 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_rooms, shapermc_ecumenical_altar_mp_vishouse D:2: layout_basic, hex_large, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.9 Conjurations | | 4.9 Hexes | | 0.3 Action || total ---------------------------++------- Melee: Flail || 8 Punch || 1 Cast: Magic Dart || 19 Searing Ray || 6 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 667 | 667 | 0 | 0 | 529 | 2 | 333.5 | Dungeon | 667 | 667 | 0 | 0 | 529 | 2 | 333.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 567 daAuts D:1: 100 daAuts