Dungeon Crawl Stone Soup version 0.31-a0-672-g7da72447bb (webtiles) character file. Game seed: 2965995851339285418 74 hgbash the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Sept 4, 2023. Slain by an orc ... wielding a +0 mace (4 damage) ... on level 3 of the Dungeon. The game lasted 00:10:16 (2248 turns). hgbash the Conjurer (Deep Elf Conjurer) Turns: 2248, Time: 00:10:16 Health: -1/24 AC: 3 Str: 6 XL: 4 Next: 10% Magic: 1/11 EV: 12 Int: 23 God: Gold: 117 SH: 0 Dex: 13 Spells: 4/10 levels left rFire . . . d - +0 rapier rCold . . . (no shield) rNeg . . . g - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons a - a +3 whip b - a +0 dagger d - a +0 rapier (weapon) k - a +0 quarterstaff Missiles e - 7 poisoned darts (quivered) i - 3 javelins Armour g - a +1 robe (worn) Potions c - a potion of lignification f - a potion of heal wounds {unknown} h - a potion of berserk rage {unknown} j - a potion of magic Skills: + Level 2.8 Dodging + Level 2.7 Stealth * Level 3.8 Spellcasting * Level 4.9 Conjurations * Level 0.5 Hexes + Level 1.0 Invocations * Level 1.6 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 2-4/arc 6% 2 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Airstrike Air 2% 2d(1-17) 71% 4 Summon Lightning Spire Summ/Air 4% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History The orc is lightly wounded. The orc barely misses you. The orc hits you with a +0 mace! You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 mace. You barely miss the orc. The orc is lightly wounded. The orc closely misses you. You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 mace. You barely miss the orc. The orc is lightly wounded. The orc closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc but does no damage. The orc is lightly wounded. The orc misses you. Welcome back, hgbash the Deep Elf Conjurer. Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 mace and wearing a +0 chain mail (lightly wounded, 85% to hit) The searing ray hits the orc but does no damage. The orc is lightly wounded. (Press . to maintain the ray.) The orc hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. The orc is severely wounded. The orc hits you but does no damage. The searing ray hits the orc but does no damage. The orc is severely wounded. The orc hits you with a +0 mace. You die... .######....... ... .).o......... .>. .######..... ..# .)........######.# ##........##...#.# #........##.# #.# #..o........# #.# #...........#.#.# #......o$...#.#@### #...........#..o..# #........##.###.#.# #........##..)..#... #........######.# ### ........... .... .######....# #.### ...... #.# ........ #.# You could see an orc. Vanquished Creatures A gnoll (D:1) 2 worms (D:2) 4 orcs (D:3) 5 ball pythons 9 bats 6 endoplasms A giant cockroach (D:1) 4 hobgoblins 4 quokkas 4 frilled lizards 4 goblins 7 kobolds A rat (D:2) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 256 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 566 | D:1 | Reached skill level 1 in Shapeshifting 662 | D:1 | Reached XP level 3. HP: 16/19 MP: 6/9 665 | D:1 | Learned a level 2 spell: Searing Ray 669 | D:1 | Learned a level 3 spell: Dazzling Flash 1886 | D:2 | Reached skill level 1 in Invocations 2195 | D:3 | Reached XP level 4. HP: 22/24 MP: 5/11 2248 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_3, layout_basic, roderic_lattice_a D:2: layout_rooms D:3: minmay_roachtagon, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 1 | 1.6 Invocations | 1 | 1.0 Dodging | | 2.8 Stealth | | 2.7 Spellcasting | | 3.8 Conjurations | | 4.9 Hexes | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Whip | 33 | || 33 Quarterstaff | 3 | || 3 Rapier | | 11 || 11 Cast: Magic Dart | 51 | 2 || 53 Searing Ray | 9 | 2 || 11 Use: Scroll | 4 | || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 26 | 8 || 34 Dodge: Dodged | 51 | 10 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2253 | 2111 | 142 | 34 | 1616 | 3 | 751.0 | Dungeon | 2253 | 2111 | 142 | 34 | 1616 | 3 | 751.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1417 daAuts D:2: 732 daAuts D:3: 103 daAuts