Dungeon Crawl Stone Soup version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 63044027715743873 35 hgbash the Conjurer (level 3, 0/22 HPs) Began as an Octopode Conjurer on Sept 15, 2023. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:05:08 (968 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 968, Time: 00:05:09 Health: 0/22 AC: 2 Str: 8 XL: 3 Next: 35% Magic: 6/6 EV: 13 Int: 20 God: Gold: 69 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . f - +0 short sword rCold . . . (no shield) rNeg . . . c - +1 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Armour c - a +1 hat (worn) j - a +2 tower shield Scrolls b - a scroll of immolation d - a scroll of revelation e - a scroll of identify g - a scroll of teleportation Potions a - 3 potions of magic k - a potion of curing Skills: + Level 0.6 Fighting + Level 2.2 Dodging + Level 3.0 Stealth + Level 0.5 Unarmed Combat * Level 2.3 Spellcasting * Level 4.2 Conjurations * Level 0.9 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are no items here. You see here 9 stones. You now have 69 gold pieces (gained 10). There are no items here. There is a stone staircase leading up here. As you read the scroll labelled ZUBUYD KOIVYAW, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. As you read the scroll labelled TAJOISK FUSUEPS, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. As you read the scroll labelled KAPTAYTEFUQ, it crumbles to dust. It is a scroll of identify. k - a potion of curing As you read the scroll labelled XEICZE MOTOJUOXYRCH, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled DYTRUN CONUSOK, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled SAOT EXTUVUP, it crumbles to dust. It was a scroll of blinking. You start waiting. Your surroundings suddenly seem different. Terence and a kobold come into view. Found a club and 12 gold pieces. Found an escape hatch in the ceiling. The helpless Terence fails to defend himself. You hit Terence but do no damage. You grab Terence. You squeeze Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace. You barely miss Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! The kobold barely misses you. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! You die... *,**,,,,,,,,,,,*,,,,,,,,* *, *,**,,,,,***#.,******,*,* *, *,**,,,*** #.,* *,*,* *, ,,,,,,** #..* *##*,*,* *, ,,**,,****###..**#.##,#,* *, ****,,,,,,,....##...#.#,* ** *****,***####.........#,* ,,,,,,,,,.......K.....#.* *****,********,#@.......* **,******#....@..####* *,,,,,.....#..#)## **,***####,..#.<# *** *#$#*.*# *..**.# #.#**.# #.* *.# * *,* *,* * You could see Terence and a kobold. Vanquished Creatures 2 dart slugs (D:1) 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 4 hobgoblins (D:1) 5 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 3 frilled lizards A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 105 | D:1 | Reached XP level 2. HP: 4/17 MP: 1/5 558 | D:1 | Reached XP level 3. HP: 17/22 MP: 0/6 965 | D:2 | Noticed Terence 968 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_cross, hex_large, hex_medium D:2: layout_loops_ring, minmay_misc_feat_encased, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | | 0.6 Dodging | | 2.2 Unarmed Combat | | 0.5 Spellcasting | | 2.3 Conjurations | | 4.2 Shapeshifting | | 0.9 Action || total ---------------------------++------- Melee: Unarmed || 13 Constrict || 15 Tentacles || 12 Short sword || 39 Punch || 1 Cast: Magic Dart || 19 Use: Potion || 1 Scroll || 6 Stab: Sleeping || 5 Armour: Skin || 26 Dodge: Dodged || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 967 | 922 | 45 | 2 | 657 | 2 | 483.5 | Dungeon | 967 | 922 | 45 | 2 | 657 | 2 | 483.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 910 daAuts D:2: 56 daAuts