Dungeon Crawl Stone Soup version 0.31-a0-765-g67fe2935dc (webtiles) character file. Game seed: 14790101389426846658 0 hgbash the Conjurer (level 1, -3/11 HPs) Began as an Octopode Conjurer on Sept 16, 2023. Succumbed to a kobold's poison ... on level 1 of the Dungeon. The game lasted 00:00:13 (92 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 92, Time: 00:00:14 Health: -3/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 20 God: Gold: 26 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-3 -> -20) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Potions a - a potion of magic Skills: + Level 0.0 Fighting + Level 2.0 Dodging + Level 2.6 Stealth + Level 0.0 Unarmed Combat * Level 2.0 Spellcasting * Level 4.0 Conjurations * Level 0.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, hgbash the Octopode Conjurer. The heart of this dungeon contains the astounding artefact, the Orb of Zot. Press ? for a list of commands and other information. Found 16 gold pieces. Found a staircase leading out of the dungeon. You now have 8 gold pieces. You now have 16 gold pieces (gained 8). There is a staircase leading out of the dungeon here. Found 6 stones. Found a robe. You now have 26 gold pieces (gained 10). A kobold comes into view. It is wielding a +0 whip of venom. The kobold shouts! The kobold hits you with a +0 whip of venom. You are lethally poisoned! You closely miss the kobold. Your grab misses the kobold. You feel very sick. The kobold hits you with a +0 whip of venom. You are more poisoned. You tentacle-slap the kobold but do no damage. Your grab misses the kobold. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold closely misses you. You tentacle-slap the kobold but do no damage. You grab the kobold. You constrict the kobold, but do no damage. You die... #....... #....... ##......#### #..........# #..........# # #..........# # #..........# # #..........# # #....@.....####### .# #...K......#.....# .. #................## .. #..........#......##.. #..........####....### ############ ##.....# ##..... ####.. ### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 92 | D:1 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 3 Constrict || 1 Armour: Skin || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 83 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 83 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts