Dungeon Crawl Stone Soup version 0.31-a0-841-g038b102fc3 (webtiles) character file. Game seed: 7210538295908179159 18 hgbash the Grave Robber (level 2, -8/20 HPs) Began as a Demonspawn Necromancer on Sept 27, 2023. Mangled by Terence ... wielding a +0 heavy mace (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:42 (754 turns). hgbash the Grave Robber (Demonspawn Necromancer) Turns: 754, Time: 00:04:43 Health: -8/20 AC: 12 Str: 8 XL: 2 Next: 51% Magic: 1/5 EV: 12 Int: 16 God: Gold: 47 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . b - +0 rapier rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . i - +2 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sanguine armoured A: sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons b - a +0 rapier (weapon) d - a +0 short sword Armour a - a +1 robe (worn) i - a +2 pair of boots (worn) Scrolls f - 2 scrolls of enchant armour Potions c - a potion of curing e - a potion of magic Skills: + Level 0.5 Fighting + Level 2.0 Dodging - Level 1.8 Stealth * Level 2.3 Spellcasting * Level 4.6 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 28% 4 Agony Necr 16% N/A 63% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Message History Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Terence barely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy mace and wearing a +0 ring mail (moderately wounded, chance to affect: 80%) Terence writhes in agony. Terence misses you. You hit Terence. Your punch misses Terence. Terence is heavily wounded. You completely miss Terence. Terence is heavily wounded. Terence hits you with a +0 heavy mace! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your blood congeals into armour. You barely miss Terence. Terence is heavily wounded. Terence barely misses you. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy mace and wearing a +0 ring mail (heavily wounded, chance to affect: 80%) Terence writhes in agony. Terence barely misses you. You barely miss Terence. Terence is severely wounded. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 heavy mace. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy mace and wearing a +0 ring mail (severely wounded, chance to affect: 80%) Terence barely resists. Terence hits you with a +0 heavy mace! You die... ,,***,**,*,#.#,#####..,* **,* *+***+**,*,#..,.......,***,,* ,,,,,,,*,*,#..,....?..,,,,,** ,,,,,,,*,*,#..#.......,,,,,,* ,,,,,,,*,*,#..........,,,>,,* ,,,,,,,*,*,#..@.......,,,,,,* ********,*,#....K.....,,,,,,* ,,,*,,,,,#.#...########+#+*** **,**,***#.....@@.....#.#,* **,**,*#######.#####+##.#,* **,,,,,.................#,******* *****,*########.........#,,,,,,,, *,,,,,,,* #.........#######** *,***,*,******#............)..# *,,,,,*,,,,,,*#........######.# ************,*#........#### #.### ,,,,,,* *,*#...........###.#.. You could see Terence. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:2) 2 goblins 2 hobgoblins (D:1) 3 kobolds A quokka (D:1) 3 ball pythons (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 309 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 309 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 719 | D:2 | Noticed Terence 753 | D:2 | HP: 1/20 [Terence/+0 heavy mace (6)] 754 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_rooms D:2: layout_basic, ebering_ecumenical_altar_mist, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Fighting | | 0.5 Stealth | | 1.8 Spellcasting | | 2.3 Necromancy | | 4.6 Action || total ---------------------------++------- Melee: Short sword || 24 Unarmed || 10 Rapier || 21 Punch || 1 Cast: Necrotise || 13 Use: Scroll || 4 Stab: Sleeping || 2 Armour: Robe || 32 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 756 | 735 | 21 | 0 | 492 | 2 | 378.0 | Dungeon | 756 | 735 | 21 | 0 | 492 | 2 | 378.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 638 daAuts D:2: 117 daAuts