Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 10866180169440325019 15 hgbash the Conjurer (level 2, 0/18 HPs) Began as an Octopode Conjurer on Nov 8, 2023. Slain by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (441 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 441, Time: 00:01:48 Health: 0/18 AC: 1 Str: 6 XL: 2 Next: 50% Magic: 4/5 EV: 13 Int: 20 God: Gold: 24 SH: 0 Dex: 10 Spells: 2/5 levels left rFire . . . b - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Scrolls d - a scroll of teleportation {unknown} Potions a - a potion of magic c - 3 potions of heal wounds {unknown} e - a potion of might {unknown} Skills: + Level 0.5 Fighting + Level 2.1 Dodging * Level 3.1 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. The bat hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... ..#.......####### ..#######.## ..##### #..## ......# ##..# ## ..###.#####.#### #.# ...##..........####..##. ##.########............. #..........###....8...8 ##..............@....#. ...######..####.J..b## ########..## #......# ###....#.## ###..8...8 ...(.....# ....#.. ###...†### ...## . #....# #... #....# .8.. #....# You could see an endoplasm and a bat. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 136 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 140 | D:1 | Learned a level 2 spell: Searing Ray 166 | D:1 | Found a faded altar of an unknown god. 441 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_rooms, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, shapermc_ecumenical_altar_gd, minmay_misc_feat_four_crosses Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Fighting | | 0.5 Dodging | | 2.1 Spellcasting | | 2.2 Conjurations | | 4.1 Action || total ---------------------------++------- Melee: Whip || 28 Constrict || 8 Tentacles || 6 Cast: Magic Dart || 2 Stab: Sleeping || 6 Armour: Skin || 16 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 443 | 443 | 0 | 0 | 323 | 1 | 443.0 | Dungeon | 443 | 443 | 0 | 0 | 323 | 1 | 443.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 443 daAuts