Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 4003478389376663688 56 hgbash the Conjurer (level 3, -3/23 HPs) Began as an Octopode Conjurer on Nov 8, 2023. Splashed by a jelly's acid (10 damage) ... on level 4 of the Dungeon. The game lasted 00:07:07 (988 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 988, Time: 00:07:08 Health: -3/23 AC: -3 Str: 8 XL: 3 Next: 97% Magic: 3/6 EV: 13 Int: 20 God: Gold: 118 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . b - +3 whip (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: corroded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons b - a +3 whip of flaming (weapon) e - a +0 dagger g - a +0 short sword Missiles f - 2 atropa-tipped darts Magical Staves h - a staff of poison Talismans c - a talisman of death Scrolls d - a scroll of fear Potions a - 3 potions of magic Skills: + Level 1.0 Fighting + Level 2.4 Dodging * Level 3.8 Stealth * Level 2.6 Spellcasting + Level 4.2 Conjurations + Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 19% 3 Gell's Gravitas Tloc 2% N/A 41% 3 Teleport Other Tloc 2% N/A 41% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dispersal Tloc 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hear a shout! x2 Welcome back, hgbash the Octopode Conjurer. Press ? for a list of commands and other information. Welcome back, hgbash the Octopode Conjurer. Press ? for a list of commands and other information. The quokka closely misses you. The orc wizard barely misses you. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the quokka. You burn the quokka. You grab the quokka. You squeeze the quokka. You kill the quokka! You closely miss the ball python. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! You miss something. Something hits you. An orc wizard comes into view. It is wielding a +0 dagger. You hit something. You burn something. Something hits you. A goblin comes into view. It is wielding a +2 dagger of draining. You hit something. You burn something. Something hits you. You barely miss something. Your squeeze misses something. Something hits you. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard. The orc wizard is lightly wounded. (Press . to maintain the ray.) Something hits you. The orc wizard casts a spell at you. The magic dart hits something. Reactivating autopickup. You feel a bit more experienced. Your Fighting skill increases to level 1! The searing ray hits the jelly. The jelly is moderately wounded. The searing ray misses the orc wizard. The searing ray hits the orc! You kill the orc! The jelly hits you. The acid corrodes you! You are splashed with acid! You die... #..........# ....>...... #....."..# ##........## #.....g....# #.#####..........# .....#........# #..##.)# #.@Jo## ###### You could see a jelly, an orc wizard and a goblin. Vanquished Creatures 2 dart slugs (D:1) An orc (D:4) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 5 hobgoblins 2 jackals (D:1) 3 quokkas 2 ball pythons 5 bats (D:1) 2 frilled lizards 2 kobolds (D:1) 3 rats 33 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 34 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 155 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 158 | D:1 | Learned a level 2 spell: Searing Ray 560 | D:1 | Reached XP level 3. HP: 12/22 MP: 6/6 972 | D:2 | You fall into a shaft and drop 2 floors! 988 | D:4 | Reached skill level 1 in Fighting 988 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms D:2: layout_basic, basic_altar D:4: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, minmay_temple_entry_statues_pillars, corner_web_ring, dk_noncrumbling_4, st_stairs_5 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.8 Fighting | 1 | 1.0 Dodging | | 2.4 Spellcasting | | 2.6 Conjurations | | 4.2 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 2 Whip || 33 Constrict || 8 Tentacles || 4 Cast: Magic Dart || 12 Searing Ray || 6 Use: Scroll || 4 Stab: Sleeping || 8 Armour: Skin || 25 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 981 | 9 | 0 | 674 | 3 | 330.0 | Dungeon | 990 | 981 | 9 | 0 | 674 | 3 | 330.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 815 daAuts D:2: 158 daAuts D:4: 16 daAuts