Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 10276230646030262070 57 hgbash the Conjurer (level 4, -2/25 HPs) Began as a Gargoyle Conjurer on Nov 15, 2023. Slain by Terence ... wielding a +0 flail (4 damage) ... on level 3 of the Dungeon. The game lasted 00:09:00 (2323 turns). hgbash the Conjurer (Gargoyle Conjurer) Turns: 2323, Time: 00:09:01 Health: -2/25 AC: 7 Str: 11 XL: 4 Next: 0% Magic: 1/7 EV: 11 Int: 20 God: Gold: 77 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . j - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + h - +0 cloak rCorr . (no gloves) SInv . i - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons f - a +0 dagger j - a +0 short sword (weapon) Armour a - a +0 robe (worn) h - a +0 cloak (worn) i - a +0 pair of boots (worn) Magical Staves b - a staff of air Scrolls d - a scroll of summoning {unknown} e - a scroll of poison {unknown} g - 3 scrolls of teleportation {unknown} k - 3 scrolls of identify {unknown} l - a scroll of immolation {unknown} m - a scroll of noise {unknown} n - a scroll of revelation {unknown} Skills: + Level 1.1 Fighting - Level 1.5 Dodging + Level 2.6 Stealth * Level 1.6 Unarmed Combat * Level 2.4 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 17% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Passwall Tmut/Erth 1% N/A 22% 2 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence barely misses you. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. You completely miss Terence. Terence is heavily wounded. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You closely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You barely miss Terence. Terence is heavily wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. You die... #...# #............ #...# ########..... #####...##########...†. ....................... #####........#.....#... #........#.....#... #........##...##... #.........#...#.... #.@.......##.##.... #..@###....#.#....# ...######..###.##+##.### .............###...###.. #..............#._.#.... #............###...###.. #..........###.#####.### .........###....#.#....# #..............##.##.... You could see Terence. Vanquished Creatures 2 adders 6 ball pythons An endoplasm (D:1) A giant cockroach (D:2) 3 goblins 6 hobgoblins 5 kobolds A quokka (D:1) 4 bats 3 frilled lizards 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 596 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 811 | D:1 | Reached skill level 1 in Unarmed Combat 941 | D:1 | Learned a level 2 spell: Searing Ray 1048 | D:2 | Reached XP level 3. HP: 20/20 MP: 1/6 1109 | D:2 | Found a faded altar of an unknown god. 1534 | D:2 | Reached skill level 1 in Fighting 1902 | D:3 | Found a broken altar of Ashenzari. 2241 | D:3 | Reached XP level 4. HP: 25/25 MP: 2/7 2292 | D:3 | Noticed Terence 2322 | D:3 | HP: 1/25 [Terence/+0 flail (5)] 2323 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic D:2: layout_loops_ring, nicolae_ecumenical_lake_church D:3: layout_basic, nicolae_ashenzari_panopticon, portal_sewer_entry_c, roderic_lattice_a, minmay_misc_feat_chi, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.6 Fighting | 1 | 1.1 Dodging | | 1.5 Stealth | | 2.6 Spellcasting | | 2.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Dagger | 28 | 1 || 29 Short sword | | 14 || 14 Cast: Magic Dart | 30 | 1 || 31 Searing Ray | 16 | 2 || 18 Use: Potion | 1 | 1 || 2 Armour: Robe | 35 | 12 || 47 Dodge: Dodged | 32 | 10 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2323 | 2256 | 67 | 0 | 1856 | 3 | 774.3 | Dungeon | 2323 | 2256 | 67 | 0 | 1856 | 3 | 774.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1044 daAuts D:2: 838 daAuts D:3: 440 daAuts