Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 13773715789949224699 29 hgbash the Sneak (level 3, -4/16 HPs) Began as a Spriggan Conjurer on Nov 22, 2023. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:27 (891 turns). hgbash the Sneak (Spriggan Conjurer) Turns: 891, Time: 00:04:28 Health: -4/16 AC: 2 Str: 5 XL: 3 Next: 1% Magic: 0/8 EV: 17 Int: 19 God: Gold: 21 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) e - a +0 dagger f - a +0 sling Missiles h - 2 poisoned darts Armour a - a +0 robe (worn) Magical Staves j - a staff of fire Potions b - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} Skills: + Level 3.0 Dodging * Level 3.9 Stealth * Level 3.2 Spellcasting * Level 3.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History The gnoll is moderately wounded. A gnoll comes into view. It is wielding a +0 flail. The searing ray hits the gnoll. The gnoll is severely wounded. You finish channelling your searing ray. A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! The frilled lizard closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. There is a stone staircase leading down here. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (60% to hit) The searing ray hits the frilled lizard. You kill the frilled lizard! (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the quokka! You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Without enough magic to sustain it, your searing ray dissipates. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... ############# ............# ###########.# .....##.######## #............ #............ ######@..######### #.....>g........ #.####...####### #g### #g########## #†.........# #..........# #..........# #..........# You could see 3 gnolls. Vanquished Creatures A gnoll (D:1) 3 bats (D:1) 3 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 2 hobgoblins A quokka (D:2) 2 ball pythons (D:1) A frilled lizard (D:2) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 248 | D:1 | Reached XP level 2. HP: 13/13 MP: 7/7 251 | D:1 | Learned a level 2 spell: Searing Ray 885 | D:2 | Reached XP level 3. HP: 13/16 MP: 0/8 891 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, chequers_serial_rivers_small_3, item_on_display_a D:2: minmay_roachtagon, layout_basic, chequers_big_river Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 3 | 3.2 Spellcasting | 3 | 3.2 Dodging | 3 | 3.0 Stealth | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 19 Unarmed || 14 Cast: Magic Dart || 8 Searing Ray || 10 Use: Potion || 1 Scroll || 3 Armour: Robe || 24 Dodge: Dodged || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 676 | 669 | 7 | 0 | 484 | 2 | 338.0 | Dungeon | 676 | 669 | 7 | 0 | 484 | 2 | 338.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 591 daAuts D:2: 84 daAuts