Dungeon Crawl Stone Soup version 0.31-a0-1074-g0b22e4e0f1 (webtiles) character file. Game seed: 13543509247289815524 24 hgbash the Conjurer (level 3, 0/22 HPs) Began as an Octopode Conjurer on Nov 30, 2023. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:03:16 (490 turns). hgbash the Conjurer (Octopode Conjurer) Turns: 490, Time: 00:03:17 Health: 0/22 AC: 1 Str: 8 XL: 3 Next: 2% Magic: 5/6 EV: 13 Int: 20 God: Gold: 11 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons c - a +0 dagger Jewellery f - a ring of wizardry (left tentacle) Potions b - 2 potions of brilliance {unknown} d - a potion of enlightenment {unknown} e - a potion of lignification {unknown} Skills: + Level 0.5 Fighting + Level 2.2 Dodging * Level 3.3 Stealth * Level 2.3 Spellcasting * Level 4.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 8% 3 Fulminant Prism Conj/Hex 5% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is almost dead. The jackal barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ###.....#.##....#### #.....#.###>...... #.....[........... ##.##...#####..... #†####.# #..... #.# #..... ##.# #..... #h.# . #..... #@## .### #..... #)# ..##.#..... #.# #.##.....#. #†# #.# ###.... #.# #.# #...##. #.######.###.##### #............# # ##..#####.##### # ##..## ##.# #### You could see a jackal. Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) 5 jackals (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 107 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/5 271 | D:1 | Found a faded altar of an unknown god. 426 | D:1 | Learned a level 2 spell: Searing Ray 485 | D:1 | Reached XP level 3. HP: 6/22 MP: 1/6 490 | D:1 | HP: 1/22 [jackal (2)] 490 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms, shapermc_ecumenical_altar_totnotflames Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.3 Fighting | | 0.5 Dodging | | 2.2 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 39 Constrict || 12 Tentacles || 9 Cast: Magic Dart || 22 Use: Potion || 1 Stab: Sleeping || 2 Armour: Skin || 33 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 489 | 489 | 0 | 0 | 301 | 1 | 489.0 | Dungeon | 489 | 489 | 0 | 0 | 301 | 1 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 489 daAuts