Dungeon Crawl Stone Soup version 0.31-a0-1321-g5021b54cb2 (webtiles) character file. Game seed: 17583948382763563780 11 hgbash the Apothecary (level 2, -2/20 HPs) Began as a Draconian Alchemist on Dec 20, 2023. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (483 turns). hgbash the Apothecary (Draconian Alchemist) Turns: 483, Time: 00:01:57 Health: -2/20 AC: 4 Str: 10 XL: 2 Next: 17% Magic: 4/5 EV: 12 Int: 15 God: Gold: 5 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . f - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 dagger of flaming f - a +0 mace (weapon) Scrolls b - a scroll of noise {unknown} e - a scroll of immolation {unknown} Potions a - 2 potions of magic Skills: + Level 0.2 Fighting + Level 1.9 Dodging * Level 2.0 Stealth * Level 2.2 Spellcasting * Level 1.2 Conjurations * Level 0.1 Air Magic * Level 3.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 b - Mercury Vapours Alch/Air 12% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 22% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Confusing Touch Hex 1% N/A 54% 3 Sigil of Binding Hex 1% N/A 54% 3 Vampiric Draining Necr 1% 2d6 54% 3 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You open the door. There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading down here. Found a robe. A gnoll comes into view. It is wielding a +0 club. Found a cloak. Casting: Sting (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (asleep, 100% to hit) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll misses you. You closely miss the gnoll. Your punch misses the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. The gnoll closely misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 club. x2 You barely miss the gnoll. You tail-slap the gnoll, but do no damage. The gnoll is moderately wounded. The gnoll closely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll looks more healthy. The gnoll hits you with a +0 club. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ### #.. #.# #.# #.# #.####### #.# #.#.....# #.# #.#.###.# #######g### #.#.#.#.# .......@[.# #.#.#.... .####.[...# #.#.#.#.. #.....######.#.#.#.. #.........##>#..)... ####...............# #................ #.#####.........# #.# #........## ... #.......... You could see a gnoll. Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) 2 quokkas (D:1) A ball python (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | hgbash the Draconian Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 301 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 362 | D:1 | Learned a level 2 spell: Mercury Vapours 483 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_passageway, layout_basic, ebering_ecumenical_altar_box Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.2 Dodging | | 1.9 Spellcasting | | 2.2 Conjurations | | 1.2 Air Magic | | 0.1 Alchemy | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 12 Short sword || 18 Tailslap || 3 Mace || 7 Cast: Sting || 3 Stab: Sleeping || 2 Armour: Skin || 24 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 489 | 489 | 0 | 0 | 367 | 1 | 489.0 | Dungeon | 489 | 489 | 0 | 0 | 367 | 1 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 489 daAuts